A dense crafting system does not turn a generic MMO into an Ultima game. I hate crafting, and always have. I love Ultima, and always have. These...
The deck stuff doesn't impact the bulk of my assessment. Ultima was a lot more than just a combat system. Innovation that is entirely restricted...
A layer of sophistication on top of the combat does not transform a thoroughly generic MMO into a worthy successor to an existing game whose...
Kickstarter backer here, quite displeased. SOTA reminds me of the recent Elder Scrolls Online, which was a cardboard imitation of the genuine...
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