Hi, would it be possible to allow items that are stored in inventory containers (for example in a bag that you have in your inventory) to be...
Hi, this is not Release dependend, hope this fits here. (i refer to tamed creatures as pets) Pet Targeting Issues If you do not have a target and...
i feel a little stupid, but after looking really closely at the current GUI Frames i discovered that there are actually frames around them :) very...
right, i remember now. i dont know exactly either why its been canceled. but there was a reason i think. anyway, just the same thing. just in a...
Hi, i had some coffee and an idea. Recently i was watching your offical SOTA Stream and rediscovered the GUI Design as blunt black backgrounds,...
Hi, i wanted to "limit" my FPS for SOTA to 60. I have tried using Nvidia Inspector with the global profile, doesnt work for me. SOTA doesnt have a...
Hi, here is a list of some small suggestions i have for the game. Second Targetframe for friendly target Currently we have one frame that...
Hi, my suggestions would be to allow locked inventory items to be placed in the crafting window. For example if you want to repair a weapon you...
Hi, i am not sure how it is supposed to work or currently working. Draw Speed bonus applies to unlocked cards for sure. I have tested Draw Speed...
11/1/2017 8:33 PM Title: Rise Archer Room blocks Reproduction Rate: a lot Blocker? no Details: see below Steps to Reproduce: just walk around in...
Minor Bug Gathering nodes in the new "Kobold Expeditionary Camp" are low tier (50xp per node)
Open inventory, multiselect either with ctrl or shift in a very fast manner, important: you have to do this on items that are "usable" e.g....
I will use the "Fireflies" skill for this example. But every skill you have that you can charge to a min. stack of 2 with a very long Cooldown...
sorry, but you are exaggerating. read my suggestion one post before. leave out the "more slots in utility bar" from before. what would be wrong...
@Jimmy Cliff Another possible way would be to just make skill stacking possible if the skill is on the utility bar, which doesn't work at the...
@Jimmy Cliff Did you read my second post?
I think you misunderstand me, pretty sure. I am not talking about removing the effectiveness of a 5 stack, just removing the need for stacking it,...
Hi, i just want to make a simple suggestion and take a look at how things are at the moment. We have the ability of "deck swap" to an alternative...
Let me dust off this topic :) I suspect this is already in the list of things to do. (an option to exclude from vendor, rightclick menu for...
Hi, a technical question and suggestion. At the moment shadows or dark areas have very!! visible noise patterns, the noise is too strong. It is...
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