Even though my comments aren't furthering the current/last conversation, it's still about "Magick" (sic) overall, so I deemed this place as good...
Since there won't be a traditional Quest Log, as mentioned above and in the Dev chat(s), what I would like to see would be some sort of Journaling...
How will grouping work? Will there be grouping in the traditional sense? This flows right into the question of exp distribution, as in, if...
Gotcha. Thanks for the info.
Cool, I'll look into that since I've been developing in C# & Silverlight for the last 5 years. I'll check out Boo & Unity. Also, what...
As a software developer, I'm curious what kind of languages & IDEs you might be developing in. Are any of them scripting languages and, if...
Also, and I'm uncertain how this "works", there may be (and probably will be) a difference between the top-level map vs the 3d instance area. I'm...
Some kind of wardrobe system that would allow different costumes that we could show to others and flip between the different costumes via the...
@smack, I'm actually in agreement with @Sir Asguard on this one that inconvenience rather than severely limiting would be my preference, although...
Absolutely I've tried it. In fact, I grew up on the Zorks, Adventures, MUDs, Monkey Islands of the gaming world. I also develop software for a...
No to perma-death and a "he!! no" to corpse-runs. I did that for years in EQ and I refuse to do it again. I only did it in EQ because I had to;...
How does grouping work, especially on the top-level map? The only examples of the prototype being shown was "single-player" without any other pc...
If I'm trying to find my friends in the game, without some visual indication (usually their name above their head), how do I do that? Do they...
Regarding the "green/yellow" question mark/exclamation point above npcs' heads, there's a reason why it was done and is very successful. It...
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