One thing from the early UO experience I look fondly at was how medieval the font looked. Any chance of this being done in SOTA? [img]
As a nonbinary, pansexual, pre-transition rutabaga, if Portalarium cannot adequately accommodate my lifestyle I'm afraid I will be forced to...
Letting people toggle it is a bad idea. You either force everyone to go the immersive route (free form), or you de facto force everyone to use...
One of the things I really loved about old UO was the lack of traditional stats on weapons and items. Could something similar be done in SOTA,...
Have details about this been discussed so far? Will players magically be able to walk at 800mph on the overland map despite being restricted to...
Voyeurism of the Avatar! Actually I'm undecided on this one, interesting question. The immediate problem with this idea is that it seems like...
Imagine the game has launched and you find yourself unrestrained within the world of Shroud of the Avatar... What is the first thing you see...
I do really like the idea of fireplaces, that'd be awesome.
I love the idea of player authorship, both player and NPC run libraries, in-game notebooks/scribble pads, guestbooks for your house... Lots of...
Wow, I sure do seem to be typing a lot of things I don't remember today! You'll have to go ahead and quote that one for me, too, because I...
Cool, still not seeing any victims being made against their will though. Walk me through this, what is forcing anyone to walk outside of a guard...
Enjoy all the bug reports!
Yeah, they're such a minority that there are hundreds of pre-Trammel UO servers in existence with thousands of cumulative players. Not to...
No, that is not what I meant. How often did you see someone in pre-Trammel UO running around in player crafted valorite or dragon armor? I never...
Please do point out where in my post I proposed anyone be "made" into victims. Did you even read it? I'm forced to conclude that you probably...
Yes! In the section of the forum clearly labeled "PVP" that you for some reason clicked on and started reading!
Cute, very constructive. What is fundamentally different to you about being killed by an NPC monster and being killed by another player? Could...
I realize there are about a hundred threads on this already, so I apologize if this seems redundant to anyone, but I felt compelled to share my...
Considering combat is several months away from even being tested publicly I don't think this is worth panicking over yet, I'm sure they plan to...
Really liked it visually, but it definitely would benefit from being much longer. How about 12 ingame day/night cycles per 24 hours?
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