05/21/2022 00:06 Title: Sleeping in mid air next to the bed Reproduction Rate: Infinite Blocker? Details: I decided to take a nap, but instead of...
05/20/2022 23:30 Title: Missing barrel textures in Ferig's Battle Camp Reproduction Rate: infinite Blocker? No Details: What it says on the tin...
In this video, I load up the buildings from the Dev+ Asset pack in Unity and wander around them. Along the way, I figure out how to turn off fog....
I was a Developer+ backer back in the day, and now that I'm getting back into Shroud I'm taking a closer look at the provided asset packs. Here's...
Greetings, I was pretty active in the game and the forums in the 2014-2015 time frame, but haven't played seriously in... five years at least?...
I picked up a 2nd account at the $45 level so that my 6-year-old son and I could play together. Scene: Leaving Graff Gem Mines after taking on...
When scenes are running, they are *much* smoother than they've ever been, and overall gameplay is much polished. But... this is the crashiest...
If you're going to Dragoncon, you'll be able to see them speaking on all sorts of topics all weekend. But if you're in Atlanta and *not* going to...
Many have noticed that the fire spells get a lot of love. I don't necessarily think that's because they're the most powerful (although given the...
...something to think about: I like the idea of a day and night cycle; it harkens back to Ultima V, when sometimes characters would sneak to...
...but good grief it took me an hour to find it.
Tonight at bedtime, when I told my son that Release 8 was out and that we could play it tomorrow, my son told me (exact as I can remember it):...
Howdy y'all, I have my GPU programming class in front of me. Our last lecture is "cake day," in which we eat cake, and this year, play Shroud of...
I used the Portalarium Multi-Shader as a case study in my GPU programming class. After looking at some C# and Cg/HLSL code and playing with the...
I ran across this interview with Richard from 1996. I about fell out of my chair at the discussion at the 2:25 mark. It's so awesome I must...
...if the devs ever find themselves wishing they had just presented a *single* pledge level at $45 providing pre-release access... and been done...
...it absolutely fantastic!
The demo to my class was well received today. A couple students noted (this happens every time I do a class like this) that they can't just...
Howdy fellow prealpha testers, I am doing a case study today on the Portalarium Multishader for my GPU Programming for Video games class. If you...
Howdy R7ers, I'm teaching "GPU and Programming for Video Games" at Georgia Tech this summer: http://users.ece.gatech.edu/~lanterma/gpu14/ I...
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