With their announcement of their commitment towards blending PvP and PvE into one world... I am also more excited. Still awaiting details but I...
Interesting ideas..It would be especially difficult if the only monsters you could play were really outmatched. I imagine back to UO when we just...
I generally had good feedback to report from R3 - I was impressed by the stability and quality so far. UI was still rough, as to be expected in a...
Yay! Finally I'll be able to give some of my friends information so that they'll finally become backers!
There are so many posts in here telling everyone else they shouldn't post about PvP...so obviously I had just had to post. Quit being so...
I don't mind housing being rare...within reason. All of these announcements and videos showing off the housing mean absolutely nothing if only a...
Agreed, that was the downfall of the UO bounty system. They would need to deal with that issue for a bounty system to work. If they are tracking...
First off, I'm coming from a background of having played nearly every play style in MMOGs at one point or another, especially variations of PvP....
I thought the treasure maps were a good addition, I just would prefer them to be in completely random locations instead of a handful of preset...
Ugh...well I don't want to argue about polls but...Seeing that my options in this poll are UO2 (A game not being made) or SoTA (the game that is...
I agree, if you have decent PvP'ers on the 'Good Side', hunting down PK'ers works well. I remember back to the first year of Ultima Online on the...
I like the concept of armor weight/size impacting mobility. Mobility is a great dynamic in combat strategy.
Like I said...there's quite a few people sitting in watch for some key announcements... I Pledged. I figured that RG brought me into my love for...
Yes, the NPC actions really add to the feel of the game. Anyone remember Ultima 7? (I hope for your sake that was a 'yes') If you open the...
I agree and disagree. I liked loved 'old school' UO but I realize a more balanced approach needs to be taken. Most people will disagree with me,...
I'm not a fan of instanced housing, because I do like houses to actually be in the world. If there is a demand for more houses, I think more house...
I always liked the idea of quests that morphed over time, or had randomized components unique to the character. For example (a typical fetch...
Nobody wants griefing...but we all want loot. I like good loot systems...you know what I don't like though? Killing some kind of beast that is...
Regardless of knowing full well that everyone is doing the same quests, it always killed the atmosphere when someone would come up to the same npc...
I loved the freedom in UO and the changing combat dynamics over time. Most of the online games I have played have had good combat engines, DAoC,...
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