My understanding is the houses themselves are cheap ($50 value), but the plots in game where you places houses will be extraordinarily expensive...
Bridging the thievery gap between UO and SotA might have to do with what can actually be stolen from players. UO made a pretty good attempt with...
@postulio All your points are perfectly represented for UO. The main issue, like you said, is that this is not UO. Although it is a "spiritual...
This may or may not be considered "off topic" but since it came up that dodging might be lumped into combat moves, I will briefly explain my...
Let's say, just for the sake of argument, that thieving from other players is allowed in one form or another. What are the usual penalties for...
I would be against a universal dodge mechanic in the game based on the little knowledge I have about the rune deck based combat system. Different...
So quick to dismiss all the FUN ideas!
+5 to this, big guy. I love making fat dudes in the few games that allow it. And I'm not talking Stocky like a dwarf, but Rotund, like a rich...
Good mooning to thee! I propose that given the importance of New Britannia's moons to the overall plot and culture of this exciting new...
Those skulls on the dungeon floor, I would love if you could take them and place them wherever you liked, such as decorations for your house. I...
I hope that traveling spells work a bit differently than how we've seen them in UO. Considering the size of the world we are going to see, travel...
I think one of the "problems" now of dumbing down games for the LCD is that there is a lot of market saturation. There are so many more options...
Call them Mungbats. Mung...
Glad to see people are gravitating towards the safe zone buffer idea, I preferred it as well over invulnerability etc. Vjek, nice job expanding on...
I read a question from InsaneMembrane about the potential for spawn camping hex entrances when players zone into them. I wanted to create a topic...
Visual effects are possible, but I argue what would the point of attacking extra stylishly in battle be? Are you dazzling your target or is your...
When picking up a sword, the damage you normally do would be a factor of skills + stats. If you use the same weapon to kill 100 monsters...
Currently there are a finite number of plots in each village, town, and city. There are also a certain number of towns being designed for launch,...
I see many pros to the single character side of things, but for the sake of argument, here are some reasons why I think multiple characters should...
Addressing OP's idea of using GW2's "down leveling" would only work if there was a Reason behind doing it. What I mean is using one of RG's golden...
Separate names with a comma.