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0 Arrival - Arabella to Lunar Rift on Isle of Storms

Discussion in 'Release 47 Feedback Forum' started by Paladin Michael, Oct 26, 2017.

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  1. Paladin Michael

    Paladin Michael Bug Hunter

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    Dear Avatars!
    Please include feedback on whether the story seems coherent, what you didn't understand, what was/was not helpful (journal, maps), suggested dialogue improvement, and anything else you want to suggest.

    Please use this thread to help reach the target of a well-told story ...

    Thank you! :)

    Vyrin and Paladin Michael

    --> Back to Mainthread <--
     
    Last edited: Oct 26, 2017
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  2. Paladin Michael

    Paladin Michael Bug Hunter

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    1. The intro is great. I really like it. By the way: is it new that we can watch mother earth? :)

    2. CHOOSING OUR PATH - in a CLASSLES SYSTEM!
    THIS is one of the very important parts of the game.

    1. LOVE
    2. COURAGE
    3. TRUTH

    It's our first important decision, which should count.
    Unfortunately it is not necessary to answer anything in a honest way,
    because after this we can decide to be a
    1. Ranger (using a bow)
    2. Fighter (using a Sword)
    3. Mage (using a Sword)

    Why the possibility for a player to chooce to be a "Ranger", "Fighter" or "Mage" ???
    [Please, don't tell it is because of the weapon, and also to have the Skills fitting to the class I would like to be ...]
    I guess, this chance was given because the paths weren't finished?
    Now they are finished, not necessary to bring people inside a more polished place.

    PLEASE CONSIDER this:
    In all starter quests there is the task for the newbie:
    Take the sword (Courage and Truth) or
    take the bow (Love)

    Why not filling the wrack up with Sword, Bow, Mace and Pole and give the decision to our Avatar?
    Just rename the task in: "TAKE A WEAPON!", to ensure that the Avatar don't leave the place without any weapon ...
     
    Last edited: Mar 16, 2018
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  3. Paladin Michael

    Paladin Michael Bug Hunter

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    Because of this important choice, a new player receives a few STARTER SKILLS -
    And here is the problem: they are different in SUMMARY :(
    (I told this Releases before as a bug, but it was mentioned as "by design").

    How can it be by design to treat a newbie different, where the Oracle itself says: there is no wrong answer ...
    [Don't say, this is just one of the first lies from the Oracle! ;)]

    It shouldn't be different, equal what path we're starting with.

    Starting path of Love gives the greatest Advantage! +29 / 64 more Skill Points!

    Starting Path of Courage gives the (dis)Advantage of +40 / -24 Skill Points ...


    Starting Path of Truth gives the disadvantage of -40 / - 64 Skill Points !!!

    (--> And also -2 missing at Intelligence and missing Skill Enlightenment ...)
    =======================================================
    TOTAL SKILL POINTS 177 217 241
    WITH CHOOSEN PATH TRUTH COURAGE LOVE

    =======================================================

    Shouldn't all players have the same level playing field?
    Including the same amount of skillpoints and abilities.

    May be there is a way to give the possibility to distribute Skillpoints by ourself?
    Also a fast training lesson about Tier 1 Skills - or the choice for random distribution, like it is now.

    Another way would be to start with NO Skillpoints and to increase the XP pool.
    The experience of leveling would be greater and more visible :)

    May be at the beginning of each outskirts the first mission could be to visit the Adventure Trainer? ;)

    Currently starting (skill) points are like this:

    CHOOSEN PATH
    TRUTH COURAGE LOVE

    Health 115 132 125
    Focus 117 104 109
    TOTAL 232 236 234

    Strength 10 12 10
    Intelligence 10 10 10
    Dexterity 10 10 12
    TOTAL 30 32 32

    SKILLS
    Blades 5 30 10
    Thrust 0 20 0
    Riposte 0 20 0
    Bludgeon 5 10 10
    Ranged Combat 5 10 30
    Aimed Shot 0 0 20
    Disabling Shot 0 0 20
    Pole 5 10 10
    Light Armor
    Dodge 5 0 20
    Escape 0 0 10
    Heavy Armor
    Glancing Blow 0 20 0
    Shield 0 0 0

    Light 20 5 (<Changed in R50!) 5
    Searing Ray 5 0 0

    Stone Fist 0 20 0
    Strength of Earth 0 10 0

    Flame Fist 30 0 0
    Fire Arrow 20 0 0
    Ignite Weapon 10 0 0

    Tap Soul 10 0 0

    Healing Touch 20 5 10
    Purify 10 0 0

    Gust 10 0 20
    Air's Embrace 0 0 10
    Dash 0 0 10

    Tactics
    Healthy 5 20 15
    Reckless Stance 0 10 0
    Strength 0 5 0
    Parry 0 20 0
    Focus
    Heightened Awareness 10 0 0

    Taming
    Tame Creature 1 1 10
    Summoning 1 1 1
    =======================================================
    TOTAL SKILL POINTS 177 217 241
    CHOOSEN PATH TRUTH COURAGE LOVE
    =======================================================
    Crafting:
    NO Fishing Starting Skill Points
    NO Agriculture Starting Skill Points


    Also the items in inventory are different ...
    Same amount marked this way.
    TRUTH
    Black Pearl 10
    Mandrake Root 10
    Nightshade 10
    Spider Silk 10
    Sulfurous Ash 15
    Potion of Focus 4

    Potion of Health 4
    Recall Scroll 3

    Teleport Scroll 3
    Repair Kit Tailoring 3
    Torch 2


    COURAGE
    Repair Kit - Blacksmithing 3
    Potion of Focus 4

    Potion of Health 4
    Recall Scroll 3

    Teleport Scroll 4
    Torch 2

    LOVE
    Arrow 400
    Map of Solace Bridge
    Potion of Focus 4

    Potion of Health 4
    Recall Scroll 3

    Teleport Scroll 3
    Repair Kit Carpentry 2
    Repair Kit Tailoring 1
    Torch 2
     
    Last edited: Mar 26, 2018
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