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1 HP left on mobs

Discussion in 'Release 53 Feedback Forum' started by The Thunderwolf, May 3, 2018.

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  1. The Thunderwolf

    The Thunderwolf Avatar

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    Hi, Im still new to the game so I don't know what if it is a bug or game mechanic but it is very annoying and I couldnt find info on that.

    When fighting mobs, lets say kobolt, they often have 1 hp left before dying, and I thought it was odd ( like really often ) so I looked closer and a lot of time, they have 4 or 5 or 10 hp left and I hit them with a hard hitting attack that should kill them, but the attack will just do enough damage to bring them to 1 hp... what the heck is this ?

    If it's a feature what is the reason behind this ?
     
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  2. Fungus

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    Welcome to the game, sounds like a time delay or bug, happened pre a patch a lot if you knocked mob down, it'd supposed to be dead then pop back up as it had 1hp still, especially very annoying if it then healed itself back to half heal straight away. Perceive I'm sure it will be sorted.
     
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  3. 2112Starman

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    Report this as a bug with a short synapses of where and to what it was happening to. I have never experienced these issues myself so your situation may help them look into it.
     
  4. Grimbone

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    I recently noticed this happening at the Mage room in the Rise.
     
  5. Innascual Inch

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    This also happens to me often and has been going on since persistence.
     
  6. Gyzarus

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    It only happens if you killed them in stun or knockdown condition, just take a little attention on tgat
     
  7. kaeshiva

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    I have determined that the 1HP left on mobs is an extra HP they have stolen from players health bars. That's the answer to the health bug folks, this is where all the HP is going.
    ><
     
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  8. Sara Dreygon

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    Yes! I thought I was crazy but the amount of 1s I've seen lately is beyond weird...
     
  9. Tila Tenderfoot

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    Huh, I’ve noticed it happening since R53 as well - mainly at the Rise.
     
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