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Owl's Head Build 571 - Structure collision

Discussion in 'Release 39 Bug Forum' started by The Hatter, Mar 4, 2017.

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  1. The Hatter

    The Hatter Avatar

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    Title: Owl's Head Build 571 - Structure collision
    Reproduction rate: 100%
    Blocker? No
    Details : Polish

    User Specs:
    OS: Windows 10 Pro (64 Bit) version 1607
    CPU: Intel i7-6700K
    System RAM: 16.0 GB (DDR4)
    GPU 1: EVGA Classified GTX 1080 with 8GB GPU RAM (nVidia)
    GPU 2: EVGA Classified GTX 1080 with 8GB GPU RAM (nVidia)
    SotA.EarlyAccess.QA.Win.64.571.Date.03.03.17

    Area: Owl's Head (OwlsHead) Loc: (-0.5, 93.1, 284.3)

    [​IMG]
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    This is a player deco that has been adjusted recently. Judging by the arrangement, this looks like it's associated with the City Lot near the wall. The player that owns the city lot should be able to move it to avoid this issue from occurring. We'd prefer for this to be the avenue of choice rather than having to manually move it outselves outright.
     
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