On the last stream @Chris made an off the cuff remark about talking with some people at epic and kicking around the idea. I think he ultimately landed on it would be too costly. I think this was the single most exciting thing I have heard suggested for the game however as it would fix SO many issues that the game faces while giving immediate benefit to the player base. I don't know anything about coding games, but I wanted to ask here.. (cost aside) how possible would a conversion of a Unity game like Shroud into the Unreal engine really be? I have seen other games in the past that switched from Unity to Unreal and they completely praise it in how it simplified their work flow and saved their game. SO many of the problems we face with development can be traced back to UNITY and I really lament the decision to build the game on this engine. I really hope this can come back around as that would be completely awesome.