The camera view moves with the direction of your avatars body. If I simply want to look over my shoulder, I have to turn my entire avatars body. Please implement a free look action that allows you to look around while your body stays forward and in motion. Also, allow free look while moving. I wouldn't give the free look a full 360, instead I'd constrain the view radius from being able to look directly behind yourself. It would be intuitive to allow the ALT key to be binded to this free look action.
Not to be quarrelsome, but I feel like you skimmed through what I wrote. That is not what I am referring to. You can stand still and look around, try looking around while moving. This is key for combat. As of now, the avatar has a stump neck. You should not have to turn your entire body to look over your shoulder while moving. Keeping your back away from the enemy is key. However, I should be able to turn my head to see what's behind me while keep my back in the position I want.