Add on store rage

Discussion in 'General Discussion' started by GraveDncer, Dec 21, 2016.

Thread Status:
Not open for further replies.
  1. GraveDncer

    GraveDncer Avatar

    Messages:
    467
    Likes Received:
    1,197
    Trophy Points:
    43
    Gender:
    Male
    Location:
    Alberta, Canada
    I'm not spending another dime in the addon store until coto potion time is based on actual in game played time not real life time.

    So right now players that can play 8-16 hours a day 7 days a week get fairly good value for their cash but I get almost no value for my COTO because I can only play 1-2 hours a day. If you play 5 hours a week, don't waste your time, Oh and don't take a holiday after you drink that POT, might as well burn your money. Nice kick in the teeth.


    @dallas and @DarkStarr might sell more if it actually ment something to those of us that can't play 24/7. Unless the intent is to make this game only viable for the 40+ hour a week player because from a PVP perspective that's the way it looks now. But that's a whole other thread and being discussed elsewhere.
     
  2. Stundorn

    Stundorn Avatar

    Messages:
    3,790
    Likes Received:
    5,677
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Estgard/ Cologne
    It's not very casual firendly at all
     
    Ice Queen, Weins201, Vermine and 2 others like this.
  3. Drocis the Devious

    Drocis the Devious Avatar

    Messages:
    18,188
    Likes Received:
    35,440
    Trophy Points:
    153
    Gender:
    Male
    I'm trying to figure out how you're making this assumption.

    If a COTO costs the same for everyone in the add-on store. Where does time come into it? If you're repairing an item or buying something using a COTO, the decay rate is the same for all players. Are you saying that people that play all the time have more of a chance of obtaining COTO's in the game? Is that where you see the imbalance? Since COTO drops are random, you may very well play more than someone else and not get any COTO's (like me, I've played a number of 12 our sessions and never gotten a COTO, but played a few 1 hour sessions and gotten at least 3).

    Please explain.
     
  4. Terrence Phillip

    Terrence Phillip Avatar

    Messages:
    342
    Likes Received:
    742
    Trophy Points:
    43
    Gender:
    Male
    I m pretty sure he s talking about Coto obsidian potions.
     
    Snikorts, GraveDncer and Solazur like this.
  5. Waxillium

    Waxillium Avatar

    Messages:
    3,311
    Likes Received:
    9,043
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Rift's End
    Yup. Pretty clear in the OP he's talking COTO potion time.
     
    Numa, Alexander, GraveDncer and 2 others like this.
  6. Stryker Sparhawk

    Stryker Sparhawk Avatar

    Messages:
    2,115
    Likes Received:
    4,770
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Peaks of White Hart
    Going to use @Chris famous phrase of, "in today's popular games..." the use of a purchased timed enhancements begin when you activate them, pause when you are not logging game time, and the timer resumes when you do log game time.

    I have not encountered the way SotA has the timer running, but is it another current trend in today's gaming?
     
  7. Waxillium

    Waxillium Avatar

    Messages:
    3,311
    Likes Received:
    9,043
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Rift's End
    Drink potion. Waste most of it. My experience so far.
     
  8. Gideon Thrax

    Gideon Thrax Avatar

    Messages:
    2,497
    Likes Received:
    6,771
    Trophy Points:
    165
    Gender:
    Male
    Too bad decay on weapons and armor doesn't work this way... make a new set of bone armor, go on vacation and come home to find it still in the bank and broken... oh man, that would be so awesome!
     
  9. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

    Messages:
    6,331
    Likes Received:
    12,109
    Trophy Points:
    165
    Gender:
    Male
    Dude, he is right.
    If you pay money for a potion and only can use 1/4 of it because of real life that just sucks.
    It should really be connected to playtime and not to server time.
     
  10. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

    Messages:
    6,331
    Likes Received:
    12,109
    Trophy Points:
    165
    Gender:
    Male
    Made. My. Day.
     
  11. Drocis the Devious

    Drocis the Devious Avatar

    Messages:
    18,188
    Likes Received:
    35,440
    Trophy Points:
    153
    Gender:
    Male
    He may be right, I just don't understand what he (and you) are saying. :)

    Can you break it down for me.

    Let's stay I buy 100 COTO's in the add-on store for $85. What difference does it make if I play for 5 hours or 50 hours?

    Are you guys saying that, for example, if someone buys a Windmill Home for $50 it's not fair that some people that own the windmill home play more than others and so the price of a home should be based on playing time? I honestly don't know what you're saying and I'm just trying to figure it out.
     
  12. Drocis the Devious

    Drocis the Devious Avatar

    Messages:
    18,188
    Likes Received:
    35,440
    Trophy Points:
    153
    Gender:
    Male
    Oh! That's what he's talking about. That makes a lot more sense.

    Yeah, it's another example of people with too much time on their hands getting the advantage. What's new?
     
    Stundorn, K1000, Solazur and 4 others like this.
  13. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

    Messages:
    6,331
    Likes Received:
    12,109
    Trophy Points:
    165
    Gender:
    Male
    Ok seems like we have a missunderstanding here.
    Replace the 100 cotos with the potions you can buy for it.
    If i play 500 hrs in a row i get the full use of my investment.
    If i play 5 hours i don't because my potions will run out while i am offline.
    Hence i get less for my money.
     
    Ice Queen, Gaelis, Numa and 3 others like this.
  14. Knightwolf

    Knightwolf Avatar

    Messages:
    146
    Likes Received:
    262
    Trophy Points:
    30
    Gender:
    Male
    Location:
    North Carolina
    I imagine that is why they last 7 days as a buffer. They are not expected to be used for the full 24/7. You have to sleep at some point. If they were to only be used when online, I would guess the time would be more like 12 or 24 hours of use. Just my 2 cents.
     
  15. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

    Messages:
    6,331
    Likes Received:
    12,109
    Trophy Points:
    165
    Gender:
    Male
    This maybe the case.
    Non the less this way of connecting them to the game make them more powerfull for powergames than for casuals.
     
    iansmellios likes this.
  16. DarkStarr

    DarkStarr Executive Producer SOTA Developer

    Messages:
    6,692
    Likes Received:
    45,561
    Trophy Points:
    202
    Gender:
    Male
    While that may be true most of those other games use MUCH shorter time segments.

    For example Guild Wars 2 XP and Speed boosts only last 1-2 hours.

    In contrast our potions last 7 days of real time.

    So this comparison is Apples to Oranges.
     
  17. Garfunkel Humperdinck

    Garfunkel Humperdinck Bug Hunter

    Messages:
    404
    Likes Received:
    718
    Trophy Points:
    55
    Gender:
    Male
    Location:
    United States
    Why would casuals buy potions anyway? Seems like it works fine.

    I understand why it can look unfair though.
     
    Numa and Earl Atogrim von Draken like this.
  18. Earl Atogrim von Draken

    Earl Atogrim von Draken Avatar

    Messages:
    6,331
    Likes Received:
    12,109
    Trophy Points:
    165
    Gender:
    Male
    Because of the other topic that poped up.
    The topic: i feel left behind.
    Really i don't mind this potions at all.
    But if the op says he gets less for his cash because he plays less he is just right.
    It's not about if i think this is good, bad or important.
    It's just about if this statement is right. And it is.
     
    Gaelis, GraveDncer, Vermine and 2 others like this.
  19. Stryker Sparhawk

    Stryker Sparhawk Avatar

    Messages:
    2,115
    Likes Received:
    4,770
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Peaks of White Hart
    And honestly, a shorter duration that pauses is what I personally prefer. It's pretty much to the point where I as a user who wants to plan a short duration of activity will not use them as an advantage.

    I can see the advantages of both models, but the SotA model is a *different* model.
     
    Tiki Pirate and Budner like this.
  20. Solazur

    Solazur Avatar

    Messages:
    1,429
    Likes Received:
    3,477
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Pacific NW
    aye and indeed.... mind you.. I have nothing against those fortunate enough (or not) to be able to "live" in game 24/7. I've had periods in my life where that was my reality. I think what's important here is to recognize that the dollars spent by the casual gamer spend just like those who have catheters and IV's going to play. In addition, as was already mentioned above.. this is not how things work on many other games. We don't need to go out of our way to piss people off. I would also submit that just because someone does not have the current life circumstances to allow them to (if they would otherwise so choose) to play 16+ hours/day it does not mean that their passion is any less. I'm thinking that passion would/does translate into real hard cash being injected. I hope the appropriate folks consider this. Not sure whom but thinking @dallas @Chris (cuz economy and techy numbers fudging ) and @Lord British cuz.. because :)


    and remember..smiles are free...have a Christmas Heart

    Merry Christmas

    -sol
     
Thread Status:
Not open for further replies.