With all the fan-fare and rabble rousing about Shroud of the Avatar being the spiritual successor to Ultima Online and/or the next crowd-funded Ultima game whatsoever its easy to bring a lot of assumptions to the table as to thematic guidelines and aesthetic choices. When I first started playing back in R12 or so I was kind of upset that there were even automatons wandering about and giving us hat quests and the like. As time went on and I continued to play I kind of embraced the weird steam-punkesque inclusions and went about my business. It's dawned on me since the fish-mask thread, though, that there are lot of art choices that rub people the wrong way.. and this got me thinking along the lines of my "things I wish I knew before I butchered act 1" thread in regards to facing the game as it is rather than as one presumes it to be. I'm probably preaching to the choir, and also pissing off others who are getting more than they bargained for lets say , but its in our best interest to approach Novia with a fresh perspective and adapt to the adversities we face - gameplay, art, or otherwise - Than to rely on our old experiences and memories, or our thematic presumptions about the game. If you see someone dressed in a sparkling fish mask and flaming imp wings with no pants on or something and it ejects you from your immersion rather than steeping you further into your own immersion you're being a bit over-reactive and need to take a step back and re-center yourself. Imho.