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All Magic spells are Broken

Discussion in 'Combat, Skills, & Magic' started by Shift, Jun 22, 2018.

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  1. Shift

    Shift Avatar

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    6/22/2018 6:05 PM
    Title: All Magic spells are Broken
    Reproduction Rate: 100%
    Blocker?
    Details: All Schools of magic are doing extremely low damage and or Healing.
    Steps to Reproduce: Cast Spells from any schools
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 15804
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.709.Date.06.22.18
    Area: POT_swamp_metropolis_01_template/Serenite
    Area Display Name: Serenite
    Loc: (32.7, 38.0, 184.1)
    Debug: UE9UX3N3YW1wX21ldHJvcG9saXNfMDFfdGVtcGxhdGV8U2VyZW5pdGV8KDMyLjY2OSwgMzcuOTk5LCAxODQuMDgxKXwoMCwgLTAuOTc4LCAwLCAwLjIwOSl8MjA1LjIwNjF8MjIuMDgyMDF8MS4yNQ==

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    [​IMG]
     
  2. Sorthious

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    Yeah, went to test on QA and really can't test. I wouldn't survive long enough with single-digit heals. Game is still hitching for me, but I wanted to see if it was any better in The Rise. That's out till they fix the spells. )^8
     
  3. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

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    Investigating, this should have been fixed with the Friday evening patch except on Linux. Damage should actually be higher until you get beyond 150 attunement and then tapered off slightly.
     
  4. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

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    This is fixed in the current QA build except possibly on Linux (which is a version behind on QA). Let me know if I'm wrong!
     
  5. Sorthious

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    Probably because I'm using Linux.
     
  6. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

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    Yah, the linux build keeps crashing on Shader compilation. I expect we'll have to nuke the library and do a clean build which takes a LONG time.... thanks Unity. :/
     
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