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Ambient city sounds

Discussion in 'Release 45 Feedback Forum' started by Barugon, Sep 1, 2017.

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  1. Barugon

    Barugon Avatar

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    @BreadVendor
    I hope that one of your priorities will be to update ambient city sounds, because they're... umm... awkward.
     
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  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Thank you for the feedback! Our new Soundsmith @BreadVendor is already jumping headlong into reviewing missing, placeholder, and less-than-stellar audio throughout the game. Do you have example areas you think could benefit most from attention?
     
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  3. Gorthyn

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    @Attenwood @BreadVendor

    I suspect @Barugon may mean the odd moans, sighs and giggles that npcs seem to come out with on a regulat basis that makes them sound like they are er up to something best done in private...
     
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  4. Barugon

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    Yes, it's very awkward.
     
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  5. Quenton

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  6. Elwyn

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    Yes, I remember logging in at the oracle shrine and it sounded like an orgy outside. According to the thread you linked, the problem was that the sound radius wasn't working, so that was probably the combined oohs and ahhs of the entire city.

    I guess my particular audio pet peeve right now is the water sound just south of Brittany on the Novia overworld. It is really, really loud when you're next to it.
     
  7. Turk Key

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    I can't stand the yawning at dusk and the moaning of the mercenaries in sieges and elsewhere.
     
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  8. Quenton

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    Oh my god, is that what that is? I walked over to the mercenaries in the siege and heard/saw that, and thought what on earth are they doing?
     
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  9. mike11

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    Currently many of the zones sound very empty. There are few decent sounds here and there, though.
     
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