@kaeshiva A few clarifications regarding housing: The idea with having a lottery (raffle) was presented during the kickstarter and has been talked about on numerous occasions since. It is not something new. (In my opinion the big mistake was to have ingame vendors selling deeds for gold during testing phase - that set an unrealistic expectation - they should have removed those a looooooong time ago). Also the concept of the misnomer player-run-towns (which really are lot-towns) was also presented early (during the first months) and was always intended to take the bulk of housing. Which is still working since there are massive amounts of lots left open in those lot towns. Regarding long term and new users - there is 4 more episodes with 8 more continents planned, so the long term isn't that land fills and is not available - instead the long term plan is to create a new continent and add more land and more deeds. Here is a post of mine from a while ago detailing this. Since the project's existance relied on kickstarter pledgers and those pledges was driven a lot by the "limited housing" concept then living up to those promises relies a lot on the deed being the bottleneck and not the land lot. If it was the lots that was the bottleneck and not deeds then A) a deed holder, even from kickstarter, could find them-self with a deed but no land lot B) you give way too much power to bad POT Governors since they could extort residents since kicking would mean no house since just having a deed doesn't guarantee on C) One could purchase something in the addon store which one cannot use which would be a bad thing D) would lower the perceived value of deeds on which much of the business case of the project relies on (those future episodes) severely shortening the longevity of the product E) would lock players to where they claimed and making switching locations really difficult..... etc So there are many good reasons outside of guilds hogging everything early, for why they already during the kickstarter announced that deeds would be the limiting factor. Had lots been the bottleneck and deeds announced as always available on vendors then this project would not have been as successfully funded. (Now please note that I'm not saying that it is a perfect system, nor that I agree with all of these decisions - just that they are perfectly logical and reasonable as long as you start at Kickstarter and crowdfunding the game and then go forward). Hope that helps as far as explaining "why" regarding housing.