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b512 - Isle of Storms - plenty of locations where the invisible wall is too far from the edge

Discussion in 'Release 43 Dev+ Bug Forum' started by Spoon, Jun 24, 2017.

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  1. Spoon

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    So if you go along the edge of the Isle of Storms, then if you are in the southern end on the cliff around the pond and the waterfall then the invisible wall is really close to the cliff - which is good. This keeps up if you continue from there along the Eastern cliff side.

    But then if you get to the North-Easter and northern cliffs the collission is waaaaaay too early.

    Examples:
    [​IMG]
    Area: Isle of Storms (IsleOfStorms/Begin) Loc: (53.1, 17.6, 50.6)
    The invisible wall is there with 2-3m left of grass to go.
    What is worse is that the user sees that the cliff continues beyond that, but that there is the invisible wall preventing them from getting out on that cool looking ledge beyond the grass.


    [​IMG]
    Area: Isle of Storms (IsleOfStorms/Begin) Loc: (39.2, 8.9, 56.8)
    Here one could slide down the side beyond the grass, but the invisible wall is there 3-4m before the cliff edge.


    [​IMG]
    Area: Isle of Storms (IsleOfStorms/Begin) Loc: (-1.6, 4.3, 60.9)
    Stopped way before I can reach those boulders, and definately not close to the bould cliff edge.

    [​IMG]
    Area: Isle of Storms (IsleOfStorms/Begin) Loc: (-9.3, 15.5, 54.5)
    Again, I could climb up here but the invisible wall is 2-4m before the edge.

    This continues back and forth all along the northern and western edge.

    If you are going to have an invisible wall then it needs to be consistent. Where the best look and feel is when it is right at the edge.
     
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