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[Fixed - No issue #] Blood river forest - cannot escape pit with wooden spikes

Discussion in '*** Bug Report Archive (After R75) ***' started by Rinaldi, Feb 12, 2020.

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  1. Rinaldi

    Rinaldi Bug Hunter

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    This bug was reported multiple times and is still present (it was first reported almost 2 years ago!).

    Players cannot escape the pit because the wooden spikes prevent a player from reaching the vine (cannot run around the spikes, cannot jump over them, and cannot blink past them).
     
    Last edited: Feb 12, 2020
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    I just took a look in to this spike pit and made two changes: the spikes no longer have collision so you can run back and forth in the pit, and the interaction collider used by the vines is a bit bigger (so they're friendlier to "sloppy clicking"). Sorry, no issue number.
     
    Last edited: Feb 14, 2020
    Rinaldi and Anpu like this.
  3. Anpu

    Anpu Avatar

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    This issue seems to be resolved in build 1282. The spikes in the pit no longer have any collision (the player WILL however be momentarily stunned when they receive the spike damage debuff) which when it wears off, I was able to walk through the spikes with no collision on them. And could walk toward the stairs and escape the pit.

    09/06/2020 08:48
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (8) System RAM: 16303
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.1282.Date.09.02.20
    Area: Novia_R7_Forest02_01
    Area Display Name: Blood River Outskirts
    Loc: (240.7, 60.8, 194.7)
    Debug: Tm92aWFfUjdfRm9yZXN0MDJfMDF8fCgyNDAuNzA2LCA2MC44MTMsIDE5NC42NjkpfCgwLCAtMC42NzYsIDAsIC0wLjczNyl8NDA1Ljk5ODJ8MzUuODQ4MDN8MTUuOTAyNDE=
     
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