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Brewing

Discussion in 'Release 57 Feedback' started by moxiepilot, Sep 19, 2018.

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  1. moxiepilot

    moxiepilot Avatar

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    After the nerf a few releases ago the only profitable brewing is Spirits.

    I'm here to draw up the argument of a minor adjustment to possibly balaance a little of the economy.

    Reduce beer/wine recipes to (1) Jar of Yeast Culture. You could make minor adjustments in reducing barley/hops/wheat/sugar etc. so that there is profit in brewing.

    The other option is to make more useable recipies that require beer/wine/whiskey so that players are required to buy from other player vendors in order to create these consumables. That's how an economy is driven.

    It was a great idea when finally implemented but the craft has never recovered from the nerf.
     
    Last edited: Sep 19, 2018
  2. Lord Tachys al`Fahn

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    Wait until they smash your carrying capacity to fix the problem that caused the brewing nerf...
     
  3. moxiepilot

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    Not too worried about that, but I am looking to continue to draw attention to the fix. I'd really enjoy brewing on a small scale - 100 barrels or so, because I can. But I'm not going to persue until it's fixed, and Spirits are too long for the reward. - make a 7 year 4000 bbl and a 20 year 50000.

    It's not like Balviene got into brewing because they would break even....
     
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