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Broken space between two mismatching dungeon pieces

Discussion in 'Player Made Dungeons' started by chiasma_sota, Feb 11, 2019.

  1. Chiasma

    Chiasma Avatar

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    02/12/2019 00:19
    Title: Broken space between two mismatching dungeon pieces
    Reproduction Rate: 100%

    Steps to Reproduce:
    1. Place ancient stone dungeon room (intersection X)
    2. Place stone dungeon room (random encounter 1 or 3) connecting the the intersection X
    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz (4) System RAM: 32715
    GPU: NVIDIA GeForce GTX 950 GPU RAM: 1960
    Area: PlayerDungeon_GreyStone
    Area Display Name: Player Dungeon
    Loc: (0.1, 0.0, -26.0)
    Debug: UGxheWVyRHVuZ2Vvbl9HcmV5U3RvbmV8fCgwLjA1MiwgMCwgLTI1Ljk2NSl8KDAsIDAuOTk1LCAwLCAwLjEwMil8ODg4LjI2NDZ8MTQuMzE2MzV8MTg=
  2. chrisjwhite

    chrisjwhite Avatar

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    Corning, NY
    The transition piece does exist, you just can't get it in game YET. The store bought dungeon entrances that include ancient stone dungeon has them, but the store bought ancient stone hallways and rooms does not. You can learn the recipe from someone that has it but that's no good without the blueprint.