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[Fixed] broken textures: exit arches and stone blocks

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Alley Oop, Aug 12, 2021.

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  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    08/12/2021 20:44
    Title: north valeway - broken texture at exit arch
    Reproduction Rate: 1/1
    Blocker? no
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Linux 5.13 ManjaroLinux 21.1.0 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 23993
    GPU: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 GPU RAM: 6144
    SotA.QA.Linux.64.1231.Date.08.12.21
    Area: HiddenVale_Hills01_Road_Tier1
    Area Display Name: North Valeway
    Loc: (-43.4, 28.6, -120.2)
    Debug: SGlkZGVuVmFsZV9IaWxsczAxX1JvYWRfVGllcjF8fCgtNDMuNDE5LCAyOC42MDMsIC0xMjAuMjE3KXwoMCwgLTAuOTYsIDAsIDAuMjgxKXwyMjAuNzE3M3wxNi4wMTU0fDguMzI5OTg3

    [​IMG]
     
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  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    more in ruins of ravensmoor, not just the arch

    08/13/2021 17:13
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Linux 5.13 ManjaroLinux 21.1.0 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 23993
    GPU: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 GPU RAM: 6144
    SotA.QA.Linux.64.1232.Date.08.13.21
    Area: Dungeon1_Entrance
    Area Display Name: Ravensmoor
    Loc: (123.5, 39.5, 5.5)
    Debug: RHVuZ2VvbjFfRW50cmFuY2V8fCgxMjMuNTM3LCAzOS41MjYsIDUuNTEyKXwoMCwgLTAuODEzLCAwLCAwLjU4Myl8MjY1Ljg5MjJ8OS4wMTcyNjZ8OC44NDk4ODM=


    [​IMG]
     
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  3. Coswald_Dirthmire

    Coswald_Dirthmire Bug Hunter

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    Seeing the same thing in SBO

    [​IMG]
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    seen fixed in 1270
     
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