Building PaxLair Player Town - Release 11

Discussion in 'Guild & Town Hall' started by Winfield, Oct 13, 2014.

  1. Winfield

    Winfield Legend of the Hearth

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    Building PaxLair Player Town - Release 11

    [​IMG]
    PaxLair Player Town in Release 11
    October 23-26, 2014​
    We are building PaxLair ("Peace Place") Player Town in Release 10 like we did in R10, R9, R8, R7, R6, and R5. We are planning to build in Valemark again.​

    PaxLair is building new facilities this release, to include basements (including an arena). We may test using buildings not in the Valemark area, such as shoreline/water lots.

    The main goal in this release for PaxLair is to continue ideas for building the town and holding new events.

    Planned Events: Please see Avatars Circle Community Events calendar for all the planned events, including PaxLair. The calendar includes several time zones and our specific event times may change. So PLEASE use the Avatars Circle Calendar.

    PaxLair will:
    • hold some PaxLair Gatherings
    • be involved in the Welcome Quest
    • test use of basements
    General Information:

    PaxLair is an OPEN community for people, guilds, establishments, and wanderers. PaxLair will be a metropolis sized Player Owned Town when SotA is released to the public. We are building PaxLair using our experiences with PaxLair in Old Britannia (Ultima Online) since 1998 (and still running). We are also using new ideas and meeting new people. These pre-Alpha releases help us get to know people, try out ideas, see what works and does not work, and have fun.

    This thread is for our journal of activities/progress, questions and answers, and interaction with anyone and everyone. We want to meet our neighbors, hold some events, wander on adventures, and get to know each other in this new realm.

    So please look for us. Most existing PaxLair citizens will have a last name of Pax or PaxLair, but in the final release, we will probably not have such last names.

    Remember, we are building a town... not a guild. Many people and guilds can be in PaxLair.

    See Also:

    Location: We are building PaxLair in Valemark again. We hope many will join us!​
    [​IMG]
    Valemark lot map (drawn by Ashlynn)​
    [​IMG]
     
    Margard, Gaelis, Whitestag and 7 others like this.
  2. Winfield

    Winfield Legend of the Hearth

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    We are excited about all the new things in Release 11. Plus, we will have a lot of spontaneous activity in PaxLair in Valemark too!

    We are building a great stage for a live theatrical performance by the Britannia Theatre Troupe! And will be broadcast on Avatars Radio too! -- Saturday, October 25, at 10 AM Central US Time.

    And I am hosting a Spooky Braemar tour at 4:30 PM Central US Time ... want to be scared!?! There's lots to do!

    See http://avatarscircle.com/community-events/ for all the PaxLair and other community events! R11 is almost here!
     
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  3. Winfield

    Winfield Legend of the Hearth

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    We have done a great many things in PaxLair so far Release 11 ! ... Built up the town, hosted a play by the Britannia Theatre Troupe, helped Vengeance people settle in a camp, built a barn, stage, armory, and outdoor dining area, hosted Explore Novia! Spooky Braemar stories, and much more!

    We have not had much time to report things on the forums, because we are having so much fun and activity in the "game".

    There are a LOT of events on Sunday... see http://avatarscircle.com/community-events/

    We have acquired the use of a Duke Keep in Ardoris and arranging two events there for Sunday.

    Come out and /zone Winfield PaxLair and see what we are doing!
     
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  4. Navicerts

    Navicerts Avatar

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    Hello PaxLair! Long time no see :) I just became a supporter and am interested in joining (again!).

    Urhi-Teshup AKA Navicerts

    [​IMG]
     
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  5. Winfield

    Winfield Legend of the Hearth

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    Congratulations on becoming a SotA Backer! We will be forming our PaxLair Knights and Guards and Reporters and Crafters and many more groups over the months ahead. So come out and see us during the next Release or now while R11 is still alive! We are in Valemark. We will be around here and there, not very much during the weekdays though.

    Welcome back Urhi-Teshup!
     
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  6. berpo

    berpo Avatar

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    I don't get it. Are you actually building a town (placing trees, placing roads, placing lots) or are you just using Valemark's template and calling it something else.

    If it's the latter, I hope many raids upon it.
     
  7. Winfield

    Winfield Legend of the Hearth

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    Good question - We do not have the ability to place trees, roads, or lots. We will have a design session with the developers in a few months -- then they place these things for us into our metropolis and holdfast.

    In the meantime, we are using the Valemark location and calling a portion of it PaxLair as we test out concepts, events, and housing. So far the permanent residents of Valemark have not complained (since there aren't any).

    Most of our time and energy to build PaxLair will be spent creating and working with establishments, events, and guilds that will form over time. The pre-Alpha environment is helping us in great ways. We discover what can and can not be done through the mechanics. We discover types of events that are possible and the flexibility to run those events, like theatrical plays, court cases, and dungeon runs. We discover the other towns, guilds, groups, and people to interact with for years to come.
     
  8. Winfield

    Winfield Legend of the Hearth

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    No-Host Weekly Dungeon Runs
    Mon - Weds - Fri
    10 AM and 7 PM Central US Time
    Braemar Cemetery
    (Check GMT calendar... as Standard/Daylight Savings Time changes may affect local times)
    As a matter of routine, we seek to have Dungeon Runs through the end of the year ... and longer perhaps. This helps people get together regularly and even learn the game.​
    These are no-host events, meaning they are not PaxLair events -- they are community events that anyone can lead, participate in, etc.​
    The adventurers from last week suggested we needed some routine days/times when people can gather together, meet others, and do dungeon runs, go on adventures, etc. So we picked M-W-F (2 times per day) for simplicity.​
    If other towns and venues need to schedule something that conflicts with these Dungeon Runs, please go ahead and schedule it -- no foul there.​