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[By design] Blacksmiths/Combat Merchants not uniform on sale prices

Discussion in 'Release 44 Bug Forum' started by Jefe, Aug 20, 2017.

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  1. Jefe

    Jefe Avatar

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    1. Title: Blacksmiths/Combat Merchants not uniform on sale prices
    2. Reproduction Rate: 100%
    3. Blocker? No
    4. Details: Blacksmiths are supposed to give full sale value. Some do some do not. Here is a survey:
    Incorrect:
    Harvest - Lemmy Hawkwind, Raistlin
    Brittany Wharfs - Blacksmith
    Kiln - Teden Oswald
    Aerie - Ives Sinclair, Henry Steel
    Resolute - Tobias Barnett
    Yew - Blacksmith
    Eastmarch - Combat Merchant
    Graff Island - Combat Merchant

    Correct:
    Resolute - Whitten
    Eceter - Aaron Denbo
    Desolis - Pip
    Owl's Head - Theo
    Spite - Combat Merchant
    Port Graff: Blacksmith
    1. Steps to Reproduce:
    Create a copper longsword (vendor list value 100)
    Attempt to sell said copper longsword at the above mentioned vendors.
    You will receive 80 at the incorrect ones and 100 at the correct ones.
    1. User Specs: I use spectacles only when needed.
     
  2. Daxxe Diggler

    Daxxe Diggler Avatar

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    @Jefe - Thank you for reporting, however I'm not sure this is a bug. Although it is true that "some vendors" give better pricing, I don't think anyone ever stated that ALL blacksmith's are supposed to give better pricing.

    I believe there is a select few that are especially intended to give better pricing than all the rest.
     
  3. Lexie

    Lexie Bear Queen Emeritus

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    @Jefe
    @Daxxe Diggler
    Yes, Daxxe is correct. But not all vendors of the same type will give the same value. This may change down the road (as with all things) but currently this is the design. It's a good question though.
     
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