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[By design] Crafting: Item values not consistent with component values

Discussion in 'Crafting, Harvesting, Salvage, & Agriculture' started by LordAndMasterJ, Feb 2, 2018.

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  1. LordAndMasterJ

    LordAndMasterJ Avatar

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    Title: Component values when crafting in blacksmithing table are greater than final item.
    Reproduction Rate: 100%
    Blocker? No
    Details: When crafting a two-handed sword, the bronze blade component's value 500 alone but when the final item was made the value dropped down to 150.
    Steps to reproduce:
    1. Craft the all the components for a two handed sword but use a bronze blade.
    2. Check the values for all the components before.
    3. Craft the two handed sword with copper or iron hilt.
    4. Check the value of the end result.
    User Specs: PC running Windows 10, 64 bit OS.
     
  2. Lexie

    Lexie Bear Queen Emeritus

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    Yes, this is how it stands right now. It has been reviewed as a possible bug previously, but is not considered a bug. This is one of those currently by design - but may possibly be up for review for changes in the future, as with most things. Making those items did provide some other benefits along the way. While I understand your reasoning behind this, there are a few complicated reasons for how it stands right now. And with anything balance related, this is something we have to carefully keep in mind with the crafting system and the cycling economy as a whole. At least, I hope it helps you to know that those numbers are in error. :)
    @LordAndMasterJ
     
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