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[By design] Harvesting Mandrake Root and Nightshade in skull5 Area same XP as in skull1 Area?

Discussion in 'Release 44 Bug Forum' started by Rentier, Aug 20, 2017.

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  1. Rentier

    Rentier Avatar

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    1. Title: Harvesting Mandrake Root and Nightshade in skull5 Area same XP as in skull1 Area?
    2. Reproduction Rate:
    3. Blocker?No - annoying and makes harvesting plants a joke
    4. Details: If i harvest a tree or mine ore I get more XP with rising tier-level of the scene, but with mandrake root and Nightshade i get no such boost in XP

      BUG or intended?
    5. Steps to Reproduce:harvest a tree/ore in a 1skull scene, harvest a tree/ore in a 5skull scene, harvest a mandrake root/nightshade in a 1skull-scene and in a 5skull scene - compare results
     
  2. Jefe

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    Yes, harvesting reagents has always been 100xp per regardless of area.
     
  3. Daxxe Diggler

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    Hmm, not according to my findings. They are all 50 XP for me. I just got the following results to test this issue:

    1 Skull Zone - North Valeway
    Skinning - Small Wolf Spider = 5 XP; Grey Wolf = 50 XP; Brown Bear = 50 XP
    Mining - Sulfurous Ash = 50 XP; Iron Ore = 50 XP; Copper Ore = 50 XP
    Harvesting - Cotton = 50 XP, Nightshade = 50 XP
    Foresting - Pine Tree, Maple Tree = (both 50 XP each)

    5 Skull Zone - Deep Ravenswood
    Skinning - Red Spider, Elder Wolf, Bear Patriarch, Obsidian Wolf = (all 500 XP each)
    Mining - Small Ruby Crystal = 100 XP; Copper Ore, Iron Ore, Gold Ore = (all 500 XP each)
    Harvesting - Garlic = 50 XP; Nightshade = 50 XP; Cotton = 500 XP
    Foresting - Maple Tree = 500 XP; Pine Tree = 500 XP


    Therefore, it appears that Harvesting some things improves based on zone level (cotton) but for harvesting Reagents, it remains at 50 XP per node.

    I'm not sure if this is intended or not, but it definitely is the case.
     
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  4. Jefe

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    May have to revisit. Have been compiling xp for monsters and was thinking about rechecking harvesting. Yes, they now give 50 xp per pull.
     
    Last edited: Aug 22, 2017
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