Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[By Design] Soltown Catacombs: Cursed skeletons are not hostile to player who killed the prince

Discussion in 'Quests, Conversations, & NPC's' started by Echondas, May 25, 2018.

Thread Status:
Not open for further replies.
  1. Echondas

    Echondas Bug Hunter Bug Moderator

    Messages:
    3,785
    Likes Received:
    4,001
    Trophy Points:
    165
    Gender:
    Male
    Location:
    NY
    5/25/2018 2:38 PM
    Title: Soltown Catacombs: Cursed skeletons are not hostile to player who killed the prince or cursed skeles
    Reproduction Rate: 100%
    Blocker? No
    Details: Cursed skeletons not in the room with the prince, do not turn hostile after the prince was killed or the cursed skeletons in the room with him were killed.
    Steps to Reproduce: Kill the prince and/or cursed skeletons with him- exit the room, and other cursed skeletons are not hostile
    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Xeon(R) CPU W3550 @ 3.07GHz (8) System RAM: 24573
    GPU: NVIDIA GeForce GTX 670 GPU RAM: 1979
    SotA.QA.Win.64.691.Date.05.25.18
    Area: Soltown Sewers
    Area Display Name: Soltown Catacombs
    Loc: (-239.7, 9.9, 69.5)
    Debug: U29sdG93biBTZXdlcnN8fCgtMjM5LjcwOCwgOS45MTEsIDY5LjU0OCl8KDAsIDAuMjc4LCAwLCAtMC45NjEpfC0zOTYuMzk3fDI1Ljc5MTh8MS45MzczNzU=
     
  2. Puuk

    Puuk Developer Emeritus

    Messages:
    199
    Likes Received:
    1,023
    Trophy Points:
    30
    Gender:
    Male
    Location:
    Austin, TX
    By design. If they don't "see" their comrades getting attacked, they won't be hostile. That's how the neutral faction works in SOTA.
     
    Echondas likes this.
Thread Status:
Not open for further replies.