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Charging spells needs to not be affected if the mouse moves . . .

Discussion in 'Release 45 Feedback Forum' started by Weins201, Sep 2, 2017.

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  1. Weins201

    Weins201 Avatar

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    While charging a spell if you sneeze, or any other miniscule movement of the mouse try's to grab the spell glyph and stops the charging, it also just hangs up so it odes not restart unless you reclick?

    The charging is an OK change but the mechanics needs to be tweaked massively.

    There are other posts about the mechanics also.
     
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  2. redfish

    redfish Avatar

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    Yes, because you can drag the glyph off before charging begins, once charging begins, the game should just prevent you from dragging the glyph anymore.
     
  3. Jezebel Caerndow

    Jezebel Caerndow Avatar

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    Or maybe on option to lock your skills on your skillbar so you cannot drag it off?
     
  4. redfish

    redfish Avatar

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    @Mac2

    Maybe a good idea, but it shouldn't be necessary just to deal with this issue. I think the way it currently functions is just bad UI design. Unintentional, of course... I would almost treat it like a bug.
     
  5. Jezebel Caerndow

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    I would like this as an option even without the charging thing. Every once in a while I drag the mouse to do a skill and sometimes I end up dragging it off the skillbar, having a lock skillbar option would solve that.
     
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