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Client Crash during duel

Discussion in 'Release 26 Bug Forum' started by Deadspider, Feb 11, 2016.

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  1. DeadSpider

    DeadSpider Avatar

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    Client crash during duel

    Town: Ardoris
    Just used /zone playername to get there from my house
    Initiated Duel and started fighting
    Client Crashed

    error
    Code:
    Unity Player [version: Unity 5.3.2p2_dec88fd2a56c]
    
    d3d11.DLL caused an Access Violation (0xc0000005)
      in module d3d11.DLL at 0033:8bfc4324.
    
    Error occurred at 2016-02-11_151648.
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar.exe, run by Lord Zenu.
    83% memory in use.
    7125 MB physical memory [1164 MB free].
    14293 MB paging file [6181 MB free].
    134217728 MB user address space [134212664 MB free].
    Read from location 00000298 caused an access violation.
    
    Context:
    RDI:    0x300dfd20  RSI: 0x00000000  RAX:   0x00000008
    RBX:    0x00000000  RCX: 0x2e5eaea8  RDX:   0x300dfd20
    RIP:    0x8bfc4324  RBP: 0x300dfd40  SegCs: 0x00000033
    EFlags: 0x00010246  RSP: 0x300dfc20  SegSs: 0x0000002b
    R8:    0x00000008  R9: 0x2e954c60  R10:   0x7bb80510
    R11:    0x00000246  R12: 0x00000000  R13:   0x00000000
    R14:    0x2e5eaea8  R15: 0x00000000
    
    Bytes at CS:EIP:
    49 8b 9d 98 02 00 00 48 8b cb ff 15 d4 a3 19 00
    
    Stack:
    0x300dfc20: 00000000 00000000 00000000 00000000 ................
    0x300dfc30: 00000000 00000000 00000000 00000000 ................
    0x300dfc40: 00000000 00000000 00000000 00000000 ................
    0x300dfc50: fffffffe ffffffff 00000000 00000000 ................
    0x300dfc60: 400051c0 00000000 2e954c60 00000000 .Q.@....`L......
    0x300dfc70: 00000008 00000000 00000000 00000000 ................
    0x300dfc80: 2e954c60 00000000 00000001 00000000 `L..............
    0x300dfc90: 00000000 00000000 00000008 00000000 ................
    0x300dfca0: 00000001 00000000 d637d5e0 00000000 ..........7.....
    0x300dfcb0: 1b650d80 00000000 7b559c77 00007ffb ..e.....w.U{....
    0x300dfcc0: 00000000 00000000 00000000 00000000 ................
    0x300dfcd0: 00000000 00000000 00000000 00000000 ................
    0x300dfce0: 00000000 00000000 00000000 00000000 ................
    0x300dfcf0: 00000000 00000000 00000000 00000000 ................
    0x300dfd00: 00000000 00000000 00000000 00000000 ................
    0x300dfd10: 00000000 00000000 00000000 00000000 ................
    0x300dfd20: 00000000 00000000 00000008 00000000 ................
    0x300dfd30: 2e954c60 00000000 00000000 00000000 `L..............
    0x300dfd40: 2e96a220 00000000 7b5e436a 00007ffb  .......jC^{....
    0x300dfd50: 2ed1b7f0 00000000 00000001 00000000 ................
    0x300dfd60: 00000000 00000000 00000000 00000000 ................
    0x300dfd70: 00000001 00000000 00000000 00000000 ................
    0x300dfd80: 00000000 00000000 2ed1bba8 00000000 ................
    0x300dfd90: 2ed1b7f0 00000000 00000000 00000000 ................
    0x300dfda0: 2ed1b7f0 00000000 7b5f9275 00007ffb ........u._{....
    0x300dfdb0: 11b79d00 00000001 00000000 00000000 ................
    0x300dfdc0: 00000000 00000000 00000000 00000000 ................
    0x300dfdd0: d637d501 00000000 00000000 00000000 ..7.............
    0x300dfde0: 11b79f10 00000001 7b07026f 00007ffb ........o..{....
    0x300dfdf0: 2ed1b7f0 00000000 d637d5e0 00000000 ..........7.....
    0x300dfe00: 2ed1b7f0 00000000 d637d5e0 00000000 ..........7.....
    0x300dfe10: 00000000 00000000 00000000 00000000 ................
    0x300dfe20: 2e657200 00000000 7b0701af 00007ffb .re........{....
    0x300dfe30: 00000000 00000000 00000000 00000000 ................
    0x300dfe40: d637d5e0 00000000 00000000 00000000 ..7.............
    0x300dfe50: 00000000 00000000 7b9dc6cb 00007ffb ...........{....
    0x300dfe60: 7bc05c40 00007ffb 00000000 00000000 @\.{............
    0x300dfe70: 00000000 00000000 00000000 00000000 ................
    0x300dfe80: 00000000 00000000 7b9dc872 00007ffb ........r..{....
    0x300dfe90: 7bc05630 00007ffb 00000000 00000000 0V.{............
    0x300dfea0: 00000000 00000000 00000000 00000000 ................
    0x300dfeb0: d637d5e0 00000000 90828102 00007ffb ..7.............
    0x300dfec0: 7b9dc770 00007ffb d637d5e0 00000000 p..{......7.....
    0x300dfed0: 00000000 00000000 00000000 00000000 ................
    0x300dfee0: 7b9dc770 00007ffb 9328c574 00007ffb p..{....t.(.....
    0x300dfef0: 908280e0 00007ffb 00000000 00000000 ................
    0x300dff00: 00000000 00000000 00000000 00000000 ................
    0x300dff10: 00000000 00000000 904e7c80 00007ffb .........|N.....
    0x300dff20: 300ded80 00000000 300ded80 00000000 ...0.......0....
    0x300dff30: 00000000 00000000 00000000 00000000 ................
    0x300dff40: 00000000 00000000 00000000 00000000 ................
    0x300dff50: 00000000 00000000 00000000 00000000 ................
    0x300dff60: 00000000 00000000 00000000 00000000 ................
    0x300dff70: 00000000 00000000 00000000 00000000 ................
    0x300dff80: 00000000 00000000 00000000 00000000 ................
    0x300dff90: 00000000 00000000 00000000 00000000 ................
    0x300dffa0: 00000000 00000000 00000000 00000000 ................
    0x300dffb0: 00000000 00000000 00000000 00000000 ................
    0x300dffc0: 00000000 00000000 00000000 00000000 ................
    0x300dffd0: 00000000 00000000 00000000 00000000 ................
    0x300dffe0: 00000000 00000000 00000000 00000000 ................
    0x300dfff0: 00000000 00000000 00000000 00000000 ................
    
    Module 1
    C:\WINDOWS\SYSTEM32\WINMMBASE.dll
    Image Base: 0x00ec0000  Image Size: 0x0002c000
    File Size:  166344      File Time:  2015-10-30_011758
    Version:
       Company:    Microsoft Corporation
       Product:    Microsoft® Windows® Operating System
       FileDesc:   Base Multimedia Extension API DLL
       FileVer:    10.0.10586.0
       ProdVer:    10.0.10586.0
    
    Module 2
    C:\WINDOWS\SYSTEM32\xinput1_3.dll
    Image Base: 0x00400000  Image Size: 0x0001e000
    File Size:  107368      File Time:  2007-04-04_185422
    Version:
       Company:    Microsoft Corporation
       Product:    Microsoft® DirectX for Windows®
       FileDesc:   Microsoft Common Controller API
       FileVer:    9.18.944.0
       ProdVer:    9.18.944.0
    
    Module 3
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\steam_api64.dll
    Image Base: 0x74320000  Image Size: 0x0002e000
    File Size:  169152      File Time:  2016-02-02_185806
    Version:
       Company:    Valve Corporation
       Product:    Steam Client API
       FileDesc:   Steam Client API
       FileVer:    2.37.91.26
       ProdVer:    1.0.0.1
    
    
    == [end of error.log] ==
    
    Output Log
    Code:
    Initialize engine version: 5.3.2p2 (dec88fd2a56c)
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 9.0c [nvd3dumx.dll 10.18.13.6175]
        Renderer: NVIDIA GeForce GTX 550 Ti
        Vendor:   NVIDIA
        VRAM:     1998 MB (via DXGI)
        Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween43.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween43.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween46.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween46.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween50.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween50.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Generators.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Generators.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Hayate.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Hayate.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MouseLibWin.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MouseLibWin.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\NAudio.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\NAudio.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\ProMouseDll.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\ProMouseDll.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll into Unity Child Domain
    - Completed reload, in  0.806 seconds
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Boo.Lang.dll (this message is harmless)
    <RI> Initializing input.
    
    <RI> Input initialized.
    
    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.
    
    UnloadTime: 1.804978 ms
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libc
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo: graphicsDeviceName="NVIDIA GeForce GTX 550 Ti", graphicsMemorySize=1998, operatingSystem="Windows 10  (10.0.0) 64bit", processorCount=4, processorType="AMD A10-7850K Radeon R7, 12 Compute Cores 4C+8G", renderTargetCount=4, systemMemorySize=7125
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SotA.EarlyAccess.Win.64.378.Date.02.09.16, LocalTime=2/11/2016 2:04:39 PM, Patch=LaPintaOrSantaMaria-Vamonos-DeCabaret
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    LanguageManager: Setting Language=English
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Pathfinding: Init
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Steam Initialized: False
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5055"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=Connecting
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=Connected
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AuthenticateResponse: Ok, Position=2
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OnAuthenticateComplete: Ok
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    0 : 56876d2138ca5d04c0ff15ee
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Found character: DeadSpider
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Loading scene: OverworldIsland
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PushLevel: Added level OverworldIsland, spawnPoint="", hex="6013,6024"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AsyncLoadSequence begin. SceneToLoad: OverworldIsland:
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:05:18 PM: Loading Scene...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 2.771511 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 4810 unused Assets to reduce memory usage. Loaded Objects now: 19165.
    Total: 60.821697 ms (FindLiveObjects: 1.341511 ms CreateObjectMapping: 1.633866 ms MarkObjects: 35.074848 ms  DeleteObjects: 22.744579 ms)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:05:18 PM: Level load loop started.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:05:18 PM: Level loaded. Loading prefabs.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
    The tree Mesh must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
    (Filename:  Line: 181)
    
    The tree Mesh must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
    (Filename:  Line: 181)
    
    WARNING: Shader Unsupported: 'Portalarium/Hex Map' - Pass 'FORWARD' has no fragment shader
    WARNING: Shader Unsupported: 'Portalarium/Hex Map' - Pass 'PREPASS' has no vertex shader
    WARNING: Shader Unsupported: 'Portalarium/Hex Map' - Pass 'PREPASS' has no vertex shader
    WARNING: Shader Unsupported: 'Portalarium/Hex Map' - Pass 'DEFERRED' has no vertex shader
    WARNING: Shader Unsupported: 'Portalarium/Hex Map' - All passes removed
    WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
    UnloadTime: 1.727733 ms
    TerrainCollider: MeshCollider is not supported on terrain at the moment.
    (Filename:  Line: 183)
    
    TerrainCollider: MeshCollider is not supported on terrain at the moment.
    (Filename:  Line: 183)
    
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 32050.
    Total: 78.915474 ms (FindLiveObjects: 1.695955 ms CreateObjectMapping: 1.640222 ms MarkObjects: 75.388634 ms  DeleteObjects: 0.185288 ms)
    
    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename:  Line: 1655)
    
    Setting up 1 worker threads for Enlighten.
      Thread -> id: 16dc -> priority: 1
    2:05:22 PM: Level and prefabs load completed. loopCounter=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:05:22 PM: Scenario init completed. Scenario=
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Checksum for OverworldIsland: 2970310402
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5056"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OpAuthenticate: Requesting authentication on game server for UserId=551afced38ca220da0dad7d4
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:05:24 PM: Equipping Avatars...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    GroupServer: OnStatusChanged:Connect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Connect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    GroupServer: OnStatusChanged:EncryptionEstablished
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:EncryptionEstablished
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Requesting social lists...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Glenn Eagleborn
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Starting Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Finished Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Receiving social lists...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Requesting guild membership list
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Knowledge: Loaded 274 flags
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Finished receiving social lists
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Spawning local player at (233.8, 5.018, 370) using spawner PlayerSpawnLocation_Chateau du Lys. SnapToGround=False
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Current Time               : 8:05:29 PM
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Executing Effect death time: 7:31:55 AM
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Executing Effect start time: 7:36:55 AM
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    ---------PlayerLoadTime=2.274662
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:05:29 PM: Equipment load complete. Loop Counter=41
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    [Performance] Sending RPC ExecuteRuneEffectRPC during load screen. Scene="OverworldIsland"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    [Performance] Sending RPC ExecuteRuneEffectRPC during load screen. Scene="OverworldIsland"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    [Performance] Sending RPC ExecuteRuneEffectRPC during load screen. Scene="OverworldIsland"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Hiding Loading Screen...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Entering chat channel: Guild/Pax et Veritas
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Fading in...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/Pax et Veritas
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:05:31 PM: AsyncLevelLoad Completed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    PlayDownloadedContent - Shy
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Dread Dragon
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PushLevel: Added level Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02, spawnPoint="", hex="5084,5025"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5055"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Disconnect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    local player destroyed.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Cannot send op: 0 Not connected. PeerState: Connecting
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange SendError, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Sending a message failed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Cannot send op: 0 Not connected. PeerState: Connecting
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange SendError, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Sending a message failed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Cannot send op: 0 Not connected. PeerState: Connecting
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange SendError, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Sending a message failed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Cannot send op: 0 Not connected. PeerState: Connecting
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange SendError, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Sending a message failed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AuthenticateResponse: Ok, Position=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OnAuthenticateComplete: Ok
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02:
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:06:16 PM: Loading Scene...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
    UnloadTime: 30.073515 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 10605 unused Assets to reduce memory usage. Loaded Objects now: 38013.
    Total: 92.229385 ms (FindLiveObjects: 2.511911 ms CreateObjectMapping: 3.804044 ms MarkObjects: 55.277695 ms  DeleteObjects: 30.629381 ms)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:06:17 PM: Level load loop started.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:06:17 PM: Level loaded. Loading prefabs.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 13 Unused Serialized files (Serialized files now loaded: 1)
    The tree trunks5 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
    (Filename:  Line: 181)
    
    The tree trunks5 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
    (Filename:  Line: 181)
    
    UnloadTime: 2.731911 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 60728.
    Total: 130.845749 ms (FindLiveObjects: 3.714578 ms CreateObjectMapping: 2.954844 ms MarkObjects: 123.891792 ms  DeleteObjects: 0.278177 ms)
    
    2:06:19 PM: Level and prefabs load completed. loopCounter=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:06:19 PM: Scenario init completed. Scenario=Novia_R1_PlayerVillage_02.02
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Checksum for Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02: 1988777484
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5056"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OpAuthenticate: Requesting authentication on game server for UserId=551afced38ca220da0dad7d4
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Connect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:EncryptionEstablished
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Starting Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:06:23 PM: Equipping Avatars...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Knowledge: Loaded 274 flags
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Finished Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Spawning local player at (48.61, 35, -84.87) using last known location. SnapToGround=True
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    ---------PlayerLoadTime=4.167915
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:06:32 PM: Equipment load complete. Loop Counter=185
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Hiding Loading Screen...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Fading in...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:06:33 PM: AsyncLevelLoad Completed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=1, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=65, GroupBytes=50, SceneBytes=50, TotalBytes=165, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    FPSMeter: fps=29.3, sceneId=Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02, pos=(43.66, 35.01, -84.64); graphicsDeviceName="NVIDIA GeForce GTX 550 Ti", graphicsMemory=1998, systemMemory=7125, processorType="AMD A10-7850K Radeon R7, 12 Compute Cores 4C+8G"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=0, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=55, GroupBytes=50, SceneBytes=50, TotalBytes=155, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=0, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=79, GroupBytes=50, SceneBytes=50, TotalBytes=179, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=0, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=73, GroupBytes=69, SceneBytes=50, TotalBytes=192, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=0, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=56, GroupBytes=50, SceneBytes=50, TotalBytes=156, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DeltaTime excess :0.005655665
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=1, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=59, GroupBytes=113, SceneBytes=50, TotalBytes=222, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=0, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=57, GroupBytes=74, SceneBytes=50, TotalBytes=181, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=1, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=51, GroupBytes=72, SceneBytes=50, TotalBytes=173, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - MechStomp
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PushLevel: Added level BasementSceneDungeonCity_3Floor, spawnPoint="PlayerSpawnLocation", hex="5084,5025"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5055"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Disconnect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    local player destroyed.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AuthenticateResponse: Ok, Position=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OnAuthenticateComplete: Ok
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AsyncLoadSequence begin. SceneToLoad: BasementSceneDungeonCity_3Floor:PlayerSpawnLocation
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:48:46 PM: Loading Scene...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 3 Unused Serialized files (Serialized files now loaded: 6)
    UnloadTime: 68.191208 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 13623 unused Assets to reduce memory usage. Loaded Objects now: 41359.
    Total: 188.975143 ms (FindLiveObjects: 4.730978 ms CreateObjectMapping: 6.320356 ms MarkObjects: 151.082809 ms  DeleteObjects: 26.834135 ms)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:48:47 PM: Level load loop started.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:48:47 PM: Level loaded. Loading prefabs.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
    UnloadTime: 2.772000 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 176 unused Assets to reduce memory usage. Loaded Objects now: 48556.
    Total: 134.425385 ms (FindLiveObjects: 2.573511 ms CreateObjectMapping: 2.833111 ms MarkObjects: 128.500549 ms  DeleteObjects: 0.512844 ms)
    
    2:48:47 PM: Level and prefabs load completed. loopCounter=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:48:47 PM: Scenario init completed. Scenario=
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Checksum for BasementSceneDungeonCity_3Floor: 2970310402
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5056"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OpAuthenticate: Requesting authentication on game server for UserId=551afced38ca220da0dad7d4
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:48:48 PM: Equipping Avatars...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Connect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:EncryptionEstablished
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Starting Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Finished Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Knowledge: Loaded 274 flags
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Spawning local player at (7.151, 5, 16.77) using spawner PlayerSpawnLocation. SnapToGround=True
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    ---------PlayerLoadTime=1.337543
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:48:51 PM: Equipment load complete. Loop Counter=76
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Hiding Loading Screen...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Fading in...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    2:48:52 PM: AsyncLevelLoad Completed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - MechStomp
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=2, NumPlayers=2, Master=True, QueueEnabled=False, Scene="BasementSceneDungeonCity_3Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonUnreliablePacketStats: Rcv 79, Lost 2 (Max loss=2 from player "MechStomp")
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=285, GroupBytes=181, SceneBytes=50, TotalBytes=516, NumPlayers=2, Scene="BasementSceneDungeonCity_3Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    FPSMeter: fps=61.4, sceneId=BasementSceneDungeonCity_3Floor, pos=(7.151, 5, 16.77); graphicsDeviceName="NVIDIA GeForce GTX 550 Ti", graphicsMemory=1998, systemMemory=7125, processorType="AMD A10-7850K Radeon R7, 12 Compute Cores 4C+8G"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=2, NumPlayers=2, Master=True, QueueEnabled=False, Scene="BasementSceneDungeonCity_3Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=274, GroupBytes=52, SceneBytes=50, TotalBytes=376, NumPlayers=2, Scene="BasementSceneDungeonCity_3Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonUnreliablePacketStats: Rcv 119, Lost 1 (Max loss=1 from player "MechStomp")
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonUnreliablePacketStats: Rcv 119, Lost 1 (Max loss=1 from player "MechStomp")
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Used 0/0 reagents for rune (ChaosBolt)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Used 0/1 reagents for rune (ChaosBolt)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayerKilledByPlayer Victim="DeadSpider", Killer="MechStomp", Scene="BasementSceneDungeonCity_3Floor", Position=(11.11, 5.001, 26.16)!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=4, NumPlayers=2, Master=True, QueueEnabled=False, Scene="BasementSceneDungeonCity_3Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonUnreliablePacketStats: Rcv 115, Lost 5 (Max loss=5 from player "MechStomp")
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=378, GroupBytes=53, SceneBytes=50, TotalBytes=481, NumPlayers=2, Scene="BasementSceneDungeonCity_3Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonUnreliablePacketStats: Rcv 119, Lost 1 (Max loss=1 from player "MechStomp")
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Current Time               : 9:04:26 PM
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Executing Effect death time: 8:59:26 PM
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Executing Effect start time: 9:04:26 PM
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PushLevel: Added level Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02, spawnPoint="", hex="5084,5025"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5055"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Disconnect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    local player destroyed.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AuthenticateResponse: Ok, Position=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OnAuthenticateComplete: Ok
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02:
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:04:32 PM: Loading Scene...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 3 Unused Serialized files (Serialized files now loaded: 6)
    UnloadTime: 15.495335 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 7766 unused Assets to reduce memory usage. Loaded Objects now: 41722.
    Total: 134.894730 ms (FindLiveObjects: 2.470844 ms CreateObjectMapping: 3.828978 ms MarkObjects: 122.184593 ms  DeleteObjects: 6.402000 ms)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:04:33 PM: Level load loop started.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:04:33 PM: Level loaded. Loading prefabs.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 13 Unused Serialized files (Serialized files now loaded: 6)
    The tree trunks5 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
    (Filename:  Line: 181)
    
    The tree trunks5 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
    (Filename:  Line: 181)
    
    UnloadTime: 2.788622 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 64465.
    Total: 187.214157 ms (FindLiveObjects: 3.523911 ms CreateObjectMapping: 3.219822 ms MarkObjects: 180.163895 ms  DeleteObjects: 0.299688 ms)
    
    3:04:35 PM: Level and prefabs load completed. loopCounter=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:04:35 PM: Scenario init completed. Scenario=Novia_R1_PlayerVillage_02.02
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Checksum for Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02: 1988777484
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5056"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OpAuthenticate: Requesting authentication on game server for UserId=551afced38ca220da0dad7d4
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:04:38 PM: Equipping Avatars...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Connect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:EncryptionEstablished
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Starting Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Knowledge: Loaded 274 flags
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Finished Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Spawning local player at (52.3, 37.15, -49.12) using last known location. SnapToGround=True
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=7, NumPlayers=1, Master=True, QueueEnabled=True, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    ---------PlayerLoadTime=4.292358
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:04:46 PM: Equipment load complete. Loop Counter=187
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Hiding Loading Screen...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Fading in...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:04:47 PM: AsyncLevelLoad Completed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=69, GroupBytes=48, SceneBytes=50, TotalBytes=167, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=1, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    FPSMeter: fps=35.9, sceneId=Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02, pos=(57.41, 36.62, -69.7); graphicsDeviceName="NVIDIA GeForce GTX 550 Ti", graphicsMemory=1998, systemMemory=7125, processorType="AMD A10-7850K Radeon R7, 12 Compute Cores 4C+8G"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=102, GroupBytes=243, SceneBytes=50, TotalBytes=395, NumPlayers=1, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    MovementMetric: CharName="DeadSpider", moveRate=0.7, moveSpeed=5.8, currentSpeed=3.9, sceneId="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02", pos=(39.63, 37.15, -59.65)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OutgoingMessageQueue: SendRate=0, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.02"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PushLevel: Added level Ardoris, spawnPoint="", hex="5105,5010"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5055"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Disconnect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Can not play a disabled audio source
    (Filename:  Line: 436)
    
    Can not play a disabled audio source
    (Filename:  Line: 436)
    
    local player destroyed.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Cannot send op: 0 Not connected. PeerState: Connecting
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange SendError, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Sending a message failed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AuthenticateResponse: Ok, Position=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OnAuthenticateComplete: Ok
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    AsyncLoadSequence begin. SceneToLoad: Ardoris:
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:15:09 PM: Loading Scene...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 3 Unused Serialized files (Serialized files now loaded: 6)
    UnloadTime: 128.862320 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 10740 unused Assets to reduce memory usage. Loaded Objects now: 42070.
    Total: 146.915039 ms (FindLiveObjects: 3.937511 ms CreateObjectMapping: 3.438355 ms MarkObjects: 123.248901 ms  DeleteObjects: 16.281469 ms)
    
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:15:10 PM: Level load loop started.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:15:10 PM: Level loaded. Loading prefabs.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
    Shader 'UVFree/Terrain/LegacySpecular': dependency 'BaseMapShader' shader 'Hidden/UVFree/Terrain/LegacySpecular-BasePass' not found
    UnloadTime: 3.464755 ms
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('sota_plantingbed_set' and 'sota_plantingbed_2x10').
    (Filename:  Line: 188)
    
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    
    Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 191885.
    Total: 336.211395 ms (FindLiveObjects: 12.337601 ms CreateObjectMapping: 5.298578 ms MarkObjects: 317.693726 ms  DeleteObjects: 0.871200 ms)
    
    Can't create bounds for InteractiveObstacle: Collision
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Can't create bounds for InteractiveObstacle: Collision
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    <color=yellow>Ceto (1.0.9) Warning:</color> Can not query overlays clip mask if read/write is not enabled
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:15:18 PM: Level and prefabs load completed. loopCounter=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:15:18 PM: Scenario init completed. Scenario=
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Checksum for Ardoris: 2448142426
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    IncomingBytes: GameBytes=0, GroupBytes=168, SceneBytes=41, TotalBytes=209, NumPlayers=1, Scene="Ardoris"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkingPeer: Connecting to "64.150.184.223:5056"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    OpAuthenticate: Requesting authentication on game server for UserId=551afced38ca220da0dad7d4
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange QueueIncomingReliableWarning, State=Joined
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkPerformance: QueueIncomingReliableWarning, Incoming=300,Outgoing=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Merchant "Commoner_F02(Clone)" is missing a reference to its loot bundle.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NPC Adelade the Baker tried to load a bark with no actual responses to bark.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonNetwork: StatusChange QueueIncomingUnreliableWarning, State=Joined
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    NetworkPerformance: QueueIncomingUnreliableWarning, Incoming=491,Outgoing=1
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:15:42 PM: Equipping Avatars...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:Connect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    SceneServer: OnStatusChanged:EncryptionEstablished
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Pirant Swiftfeet
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Knowledge: Loaded 274 flags
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Starting Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Spawning local player at (150.6, 54.46, 172.2) using last known location. SnapToGround=True
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Ihau Olleszam
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Bardin Urgrim
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    ---------PlayerLoadTime=2.280253
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:15:48 PM: Equipment load complete. Loop Counter=45
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Hiding Loading Screen...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Fading in...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    3:15:49 PM: AsyncLevelLoad Completed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Abominog
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - MechStomp
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Walkinchubby McDougalfrapp
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Nerone
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent - Ezekiel Ex
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PlayDownloadedContent: playerEntity.InstrumentPlayer == null
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DuelManager: InitiateDuelResponse OK
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DuelManager: DuelAnswered event: Ok
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DuelManager: DuelExecuted event
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=AutoAttackBludgeon2H
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=DeathField
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Used 0/0 reagents for rune (DeathField)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=Immolation
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DPS=0.2 , NumberOfHits=1 , PlayerName=DeadSpider
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Used 0/0 reagents for rune (Immolation)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=DeathRay
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Used 0/0 reagents for rune (ChaosBolt)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Used 0/0 reagents for rune (DeathRay)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=FireArrow
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=DeathTouch
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DPS=1.333333 , NumberOfHits=6 , PlayerName=DeadSpider
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=DeathShield
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Used 0/0 reagents for rune (DeathShield)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=DeathField
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Used 0/0 reagents for rune (DeathField)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DPS=3.2 , NumberOfHits=17 , PlayerName=DeadSpider
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=FireArrow
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=IgniteWeapon
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DPS=4.2 , NumberOfHits=24 , PlayerName=DeadSpider
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=DeathTouch
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=FireArrow
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    DPS=5.933333 , NumberOfHits=31 , PlayerName=DeadSpider
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    PhotonUnreliablePacketStats: Rcv 914, Lost 195 (Max loss=37 from player "Bardin Urgrim")
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    UsedSkill=AutoAttackBludgeon2H
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    Crash!!!
    SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Portalarium\Shroud of the Avatar;C:\Program Files (x86)\Portalarium\Shroud of the Avatar;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Lord Zenu'
    OS-Version: 10.0.10586 () 0x300-0x1
    UsedSkill=FireArrow
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar.exe:Shroud of the Avatar.exe (00007FF7B8A80000), size: 21733376 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar.exe', fileVersion: 5.3.2.51343
    C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFB93230000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.10586.103
    C:\WINDOWS\system32\KERNEL32.DLL:KERNEL32.DLL (00007FFB90810000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNEL32.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\KERNELBASE.dll:KERNELBASE.dll (00007FFB90420000), size: 1998848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNELBASE.dll', fileVersion: 10.0.10586.103
    C:\WINDOWS\system32\GDI32.dll:GDI32.dll (00007FFB92270000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\GDI32.dll', fileVersion: 10.0.10586.63
    C:\WINDOWS\system32\USER32.dll:USER32.dll (00007FFB92820000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\USER32.dll', fileVersion: 10.0.10586.20
    C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFB8E5F0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (00007FFB91EF0000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\msvcrt.dll', fileVersion: 7.0.10586.0
    C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (00007FFB90760000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ADVAPI32.dll', fileVersion: 10.0.10586.63
    C:\WINDOWS\system32\sechost.dll:sechost.dll (00007FFB92980000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\sechost.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\RPCRT4.dll:RPCRT4.dll (00007FFB92580000), size: 1163264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\RPCRT4.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\WS2_32.dll:WS2_32.dll (00007FFB93010000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WS2_32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\ole32.dll:ole32.dll (00007FFB90610000), size: 1323008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ole32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\combase.dll:combase.dll (00007FFB91FF0000), size: 2609152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\combase.dll', fileVersion: 10.0.10586.103
    C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFB8B230000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFB901F0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\bcryptPrimitives.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\SHLWAPI.dll:SHLWAPI.dll (00007FFB91F90000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHLWAPI.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\SHELL32.dll:SHELL32.dll (00007FFB90990000), size: 22396928 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHELL32.dll', fileVersion: 10.0.10586.103
    C:\WINDOWS\system32\cfgmgr32.dll:cfgmgr32.dll (00007FFB90320000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\cfgmgr32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\windows.storage.dll:windows.storage.dll (00007FFB8F920000), size: 6574080 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\windows.storage.dll', fileVersion: 10.0.10586.103
    C:\WINDOWS\system32\kernel.appcore.dll:kernel.appcore.dll (00007FFB8F8B0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\kernel.appcore.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\shcore.dll:shcore.dll (00007FFB90260000), size: 741376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\shcore.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\powrprof.dll:powrprof.dll (00007FFB8F840000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\powrprof.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\profapi.dll:profapi.dll (00007FFB8F890000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\profapi.dll', fileVersion: 10.0.10586.0
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    C:\WINDOWS\system32\PSAPI.DLL:PSAPI.DLL (00007FFB924A0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\PSAPI.DLL', fileVersion: 10.0.10586.0
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    C:\Program Files (x86)\Raptr\ltc_help64-106568.dll:ltc_help64-106568.dll (00007FFB840D0000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Raptr\ltc_help64-106568.dll', fileVersion: 1.0.0.1
    C:\WINDOWS\system32\WINTRUST.dll:WINTRUST.dll (00007FFB8F8C0000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WINTRUST.dll', fileVersion: 10.0.10586.0
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    C:\WINDOWS\system32\CRYPT32.dll:CRYPT32.dll (00007FFB8FF70000), size: 1863680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\CRYPT32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\MSCTF.dll:MSCTF.dll (00007FFB926A0000), size: 1417216 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\MSCTF.dll', fileVersion: 10.0.10586.71
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    C:\WINDOWS\SYSTEM32\d3d9.dll:d3d9.dll (00007FFB83920000), size: 2162688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d9.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\nvd3dumx.dll:nvd3dumx.dll (00007FFB63E90000), size: 17092608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\nvd3dumx.dll', fileVersion: 10.18.13.6175
    C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FFB8A580000), size: 1884160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap64.dll', fileVersion: 2.9.1.35
    C:\WINDOWS\system32\SETUPAPI.dll:SETUPAPI.dll (00007FFB92BC0000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SETUPAPI.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\nvapi64.dll:nvapi64.dll (00007FFB8AC10000), size: 3854336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvapi64.dll', fileVersion: 10.18.13.6175
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    C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFB8F540000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 10.0.10586.0
    C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll:nvSCPAPI64.dll (00007FFB8A910000), size: 921600 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll', fileVersion: 7.17.13.6175
    C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (00007FFB88E30000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (00007FFB8D600000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.10586.0
    C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (00007FFB8E020000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFB6F600000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFB7F250000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFB8C6B0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFB87ED0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.10586.71
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    DPS=7.4 , NumberOfHits=34 , PlayerName=DeadSpider
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    
    C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFB8D950000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFB8D940000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.10586.0
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    C:\WINDOWS\system32\clbcatq.dll:clbcatq.dll (00007FFB924C0000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\clbcatq.dll', fileVersion: 2001.12.10941.16384
    C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (00000000130F0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
    C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFB87E80000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFB87E60000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFB7FD40000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 10.0.10586.0
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    C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFB895B0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NLAapi.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFB82280000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 10.0.10586.0
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    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\steam_api64.dll:steam_api64.dll (0000000074320000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Portalarium\Shroud of the Avatar\steam_api64.dll', fileVersion: 2.37.91.26
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Plugins\x86_64\ShroudUnityPlugin.dll:ShroudUnityPlugin.dll (00007FFB732F0000), size: 843776 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Plugins\x86_64\ShroudUnityPlugin.dll'
    C:\WINDOWS\SYSTEM32\MSVCP110.dll:MSVCP110.dll (00007FFB7D170000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP110.dll', fileVersion: 11.0.51106.1
    C:\WINDOWS\SYSTEM32\MSVCR110.dll:MSVCR110.dll (00007FFB83760000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCR110.dll', fileVersion: 11.0.51106.1
    C:\WINDOWS\system32\CRYPTSP.dll:CRYPTSP.dll (00007FFB8F210000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\CRYPTSP.dll', fileVersion: 10.0.10586.0
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    C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFB8F330000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\imagehlp.dll:imagehlp.dll (00007FFB92800000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\imagehlp.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\gpapi.dll:gpapi.dll (00007FFB8E600000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\gpapi.dll', fileVersion: 10.0.10586.0
    C:\Windows\System32\cryptnet.dll:cryptnet.dll (00007FFB73B00000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\cryptnet.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\WINNSI.DLL:WINNSI.DLL (00007FFB8ABA0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINNSI.DLL', fileVersion: 10.0.10586.0
    C:\PROGRA~2\Raptr\ltc_game64-106568.dll:ltc_game64-106568.dll (00007FFB6CDE0000), size: 2392064 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\Raptr\ltc_game64-106568.dll', fileVersion: 1.0.0.1
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Plugins\x86_64\fmod.dll:fmod.dll (00007FFB688C0000), size: 2256896 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Plugins\x86_64\fmod.dll', fileVersion: 0.1.4.4
    C:\WINDOWS\SYSTEM32\WSOCK32.dll:WSOCK32.dll (00007FFB86B70000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WSOCK32.dll', fileVersion: 10.0.10586.0
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    C:\WINDOWS\SYSTEM32\d3d11.DLL:d3d11.DLL (00007FFB8BF60000), size: 2785280 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.DLL', fileVersion: 10.0.10586.17
    C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FFB8BA10000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFB8EFF0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FFB850E0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.10586.0
    C:\ProgramData\SplitMediaLabs\XSplit\Components3\x64\fraps64.dll:fraps64.dll (00007FFB7C9E0000), size: 630784 (result: 0), SymType: '-exported-', PDB: 'C:\ProgramData\SplitMediaLabs\XSplit\Components3\x64\fraps64.dll', fileVersion: 1.1.1.163
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    C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFB82010000), size: 1622016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.10586.0
    
    ========== OUTPUTING STACK TRACE ==================
    
    0x00007FFB8BFC4324 (d3d11) D3D11CoreCreateDevice
    0x00007FFB7B559C77 (nvwgf2umx) NVAPI_Thunk
    0x00007FFB7B5E436A (nvwgf2umx) NVAPI_Thunk
    0x00007FFB7B5F9275 (nvwgf2umx) NVAPI_Thunk
    0x00007FFB7B07026F (nvwgf2umx) OpenAdapter12
    0x00007FFB7B0701AF (nvwgf2umx) OpenAdapter12
    0x00007FFB7B9DC6CB (nvwgf2umx) NVAPI_Thunk
    0x00007FFB7B9DC872 (nvwgf2umx) NVAPI_Thunk
    0x00007FFB90828102 (KERNEL32) BaseThreadInitThunk
    
    ========== END OF STACKTRACE ===========
    
    **** Crash! ****
    
     
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