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Combat glyphs do not show range information (build 417)

Discussion in 'Release 30 Bug Forum' started by helm, May 27, 2016.

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  1. helm

    helm Avatar

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    5/27/2016 1:19 PM
    Title:
    Combat glyphs do not show range information (build 417)

    Reproduction Rate:
    Always

    Blocker?
    No

    Details:
    The glyphs do not indicate in any way if the glyph attack is within range. The attack reticule (the jumpy red sniper hairball) does show some range information (by disappearing in sticky targeting mode and turning light grey in locked targeting mode), but this is not helpful because there are ranged attacks with different ranges.

    For example, an Aimed shot attack (archery) can have a range of 33 and Obsidian arrow (earth magic) a range of 30. The latter will fail in the range 30..33 even if the attack reticule indicates that things would be fine, range-wise.

    Steps to Reproduce:
    Have attacks with different target ranges in your combat hotbar. Experiment with different attacks at different ranges.

    OS: Linux 4.4 Ubuntu 16.04 64bit
    CPU: Intel(R) Core(TM) i7-4810MQ CPU @ 2.80GHz (8) System RAM: 15967
    GPU: GeForce GTX 870M/PCIe/SSE2 GPU RAM: 3GB
    SotA.EarlyAccess.Linux.64.417.Date.05.26.16
     
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