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Combat Text color differentiation

Discussion in 'Release 20 Feedback' started by leilakin, Aug 20, 2015.

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  1. leilakin

    leilakin Avatar

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    Make combat text colors different between damage you take (red text, for instance)
    and damage you deal (yellow text, for instance).

    When all of the text is white, it is harder to differentiate between incoming and outgoing damage.

    (See image for combat text: "Leila Kin attacks Timber Wolf and hits dealing 3 points of damage" is the same color as "Timber Wolf attacks Leila Kin and hits dealing 2 points of damage."

    [​IMG]
     
  2. Weins201

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    Sorry but if you saw damage overhead it is a different color in your journal your name first is damge dealt - blah blah blah

    But a toggle to change colors would be nice
     
  3. Lained

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    The text colour changes when either of you crit doing/taking a lot of damage, do you really care about hits that are so low?
     
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  4. leilakin

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    I care about seeing my combat log in the text/chat window as shown in the image.

    I like to see every hit, crit, miss, dodge, incoming and outgoing.

    I want to be able to read it after combat, where I might have been distracted and busy and not seen the scrolling combat text above me and my target(s).

    Thus, the suggestion :)
     
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  5. Bowen Bloodgood

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    I made a similar suggestion just the other day.. only pertaining to the on screen numbers all being red. Live feedback should be easier to ascertain as well.

    It would be even nicer if we could configure the colors ourselves.
     
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