Almost everyone here knows who I am - Been around since the very beginning, am Grumpie - yeah in my name. But quite simply this is why I am concerned - I play Casually - I enjoy the game but I play it I do NOT game it. I know how I could grind experience mindlessly but I enjoy more just adventuring / exploring / playing. I have just recently reached level 86 and with that have learned I can now take on the Reapers. It is a challenge but can be done. There are resources in the area and lower level spawn to gain more exp and more resources. B-U-T I have killed around 10 Reapers and not one has dropped Ashen Heartwood, the special resource. I have killed many wolves and harvested trees and cotton and ore, over and over. - WHY. One I am getting better at stronger critters and two I am still trying to gather enough to decorate Houses on my own Island. Sadly over all this time I still am not even remotely close to being able to make all I need. So onward I grind. Yet in a few weeks I will once again be forced to grind mindlessly to even maintain this ability. Now State of the Game Current- ok (from my point of view) but just OK .I am progressing. I go out, at times with others and do much harder content I have no chance to do on my own, and I play, gather, learn. So all is OK but still something is lacking? So this is not really good but again O - K. The Future is the biggest concern. As all I have is going to once again be crushed and I will suffer a HUGE set back in the name of Development. With the new release there will be more skills which will eat up much more time and experience to learn. I will be forced to first stabilize my progression, then it will be even harder to move forward again. The Reaper since it is a "Boss" will once again be unkillable for me. W-H-Y because they are "balancing the game for Higher Leveled Players, using the right side of the bell curve. I have over 600 points in taming and it is a non viable skill tree - the entire tree. Now add to this I will need to train a New Skill - Proficiency to again first maintain a level of inequality then endure even more work to once again progress. Meanwhile those that Power Gamed (and more problematic, the abusers) will just unlearn skills and relearn what the want overpowering something or another. The developers are starting to chase the tail of the Dragon called Balancing. They will never catch up and I will forever be forced to chase behind them. BTW those that can solo things that are the cause of the start of this loop are not going be phased one bit by these changes, those that really care for the game will just adjust and continue on. Those that are here for other reasons will walk away, when they figure out it is more work than profit. Changing Mechanical creatures to resist fire but susceptible to Air is a perfect example. Especially with the ability to unlearn and speedy learn once they do this, Air mages will be the skill / template of the day and they will once again just Lightening / Chain Lightning their way thru the world, chase on devs. New players - LMAO they will have no hope at all of achieving even what I have in a reasonable amount of time, sure someone could "Power Game" it but . . . In the end the niche players like those who kept UO alive will be left behind and 5 years from now when all the players who no longer can profit economically or socially (certain mentality) will leave and the game will balance out. During that time though??? Does that make any sense to anyone - I know there are MANY who feel the same concerns and even more have already just left because they do not think it will turn around. It can turn and in the end will but it will be a long road, being made even longer with bad decisions driven by looking in the wrong direction for answers. I know this will be called a ramble and senseless, without merit or reasoning but It does not change the fact that once again I and every other casual player will suffer a HUGE setback in the sake of Balance. More and more will not stick around.