Are you all doing anything about these crashes? I know Chris was out in the super CP the other day... anything found? anything done? Some of us and my self keep crashing at random places and random times in random zones/towns... Magical cycling dye is 100% a problem with certain players... I went up to the white dragon today and just before we finished off the last mobs before we fight the dragon, the game crashes... simple impossible to play like this for many of us... absolute insanity! can we have some solid information on what will be done to correct these issues? at this rate folks, there will not be anyone left to play/test this game...
Sorry dude but you got this song stuck in my head now: I hope the crashes are resolved soon! (I am not experiencing them on linux or windows, and use magical dyes aggressively).
Over the weekend a cause of at least one crash was identified: https://twitter.com/catnipgames/status/1251805182314319873 Chris says he is working on finding a workaround.
Yeah, getting frequent crashes as well. At first I thought it was caused by GPU Occlusion, but now it might not. Either that, or I'm running into two different crashes. (Very likely.) I suspect they have a bad build. They should purge the compiler cache, double check the settings, and try again. If they are using a GCC or CLang based compiler, they should probably remove some of the potentially problematic optimizations and turn on a few extra mudflapping options. (I believe Mono uses CLang and MSVC as it's two targets.)
Yeah about a week ago, the game was completely unplayable for me for about 3 weeks. Now its a little playable I guess, but crashes are still frequent. This really needs to be fixed I have been having this issue for over 2 months now, and it hasnt been fixed, only recently has it been made a little better, but even then, its still really bad. Wish they could just revert all of this, revert whatever crap they added that made crashes worse. 3 months ago never had I had a unity crash, just the usual crash every 4-5 hours, not unity crashes every 10 minutes, 5 minutes, 30 minutes. But now thats all we get, just so many unity crashes.
It's not everyone that is crashing. I'm not. To be constructive there needs to be information regarding which systems are crashing and why. It is not always one fix fits all. Remember OK. Plz provide information to help.
For me its been more of a random crash on zoning thing. Not enough to report. But enough to be noticed. And sometimes to cause me to not relog.
Still getting random crashes. Midgame mostly. I'm going to look into the logs on the last one. I've sort of lost my cool about the whole lens quest being glitched and I'm not up for log grocking right now.
Similar for me though there's no particular pattern other than in graphically intense situations like combat.
2 people in our guild crash during groupplay, whenever they hit a skill. Unfortunately this occurs since weeks, which makes it very annoying.
The game is locking up my pc every time I play now. Everything is up to date. It's the only game that freezes my computer. Oh well. I was going to give it another try but I guess not.