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Crash while changing scenes

Discussion in 'Release 27 Bug Forum' started by Elwyn, Feb 25, 2016.

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  1. Cinder Sear

    Cinder Sear Avatar

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    Any progress on locating the issue? I have been crashing almost every 20 minutes.. sometimes I can play for about an hour, then crash.. no rhyme or reason. Sometimes when I'm loading a scene, sometimes when I'm just playing normally inside a scene. Sometimes the game has an error message (of no help) and sometimes it just disappears as though I wasn't just playing the game. This is very frustrating. Please help us!
     
  2. Haz

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    Since I play thru Steam, can someone tell me how to access the proper log to get the info needed to assist with a fix?
     
  3. Cinder Sear

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    Last night, there was a patch, last night , I did not crash once.... :) my experience so far, seems stable.
     
  4. Dariog

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    If I have been in Etceter Crag Mines for more than 40 minutes, it crashes every time upon exiting. No successful exits, so far.
     
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  5. Kara Brae

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    Same here - I crash frequently, especially when trying to leave a scene.
     
  6. Roycestein Kaelstrom

    Roycestein Kaelstrom Avatar

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    I start to notice a pattern where the fast travel will crash when I tried to travel from any caves or dungeons. If I were to relog and go to over world map before recall or teleport, I have yet having a crash issue.

    Hope this give the devs more clue on what's going on

    Also, I do not longer get error message dump on the game folder and output log file only contains generic trace/info message and not exception errors. Is that something we can configure to get more details?
     
  7. Cinder Sear

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    I do crash often still, usually while leaving a scene.. but sometimes while in battle or running around. Sometimes there's a useless error (saying that Shroud caused a problem or something), but usually just crashes to desktop without a message at all.
     
  8. Rastik

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    I noticed something according to this issue. When i start my pc and launch the game right after start - everything runs fine. No crashes for like 5-6 hours of gaming. As soon as i'm starting to minimize game (alt+tab), opening Google Chrome browser, launching some other programs (when SotA is minimized) - crash marathon starts. Game crashes randomly but very often... If i launch my pc, launch skype, teamspeak, chrome and then launch the game - everything runs fine. And again, as soon as i start alt+tabing everything thats it, in next 20-30min the game 100% will crash... Especially on entering/leaving places. But i have Win10 thats oficially not supported yet, so there might be an issue with OS...
     
  9. Wintermute of CoF

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    I am seeing a lot of crashes on scene change (i.e. when it says 0% loading), though I am on Linux. The disturbing thing for me is that the crash is managing to lock up the entire machine, I can't even SSH in to see what might have gone wrong, this is a very rare occurrence. I would suspect some sort of hardware issue if it weren't happening so consistently at the same point in the game, just starting to load a scene.

    I am attempting to collect more details, like some others above the Player.log files don't seem to contain anything conclusive. One thing I do notice in the log file is that my graphics memory is reported as 1024MB (graphicsMemory=1024) when I have a 2GB card. This was noted in the R26 thread about graphics corruption, still seems to be a problem, not sure if it's related to this problem.
     
  10. Eshmunen Trismegistus

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    Came back to see the progress of the game, made a new toon. Tried to leave the starter zone 10+ times now and crash EVERY single time trying to zone out, whether by carriage or going through the arch...so i see things are progressing well then? :p
     
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  11. Gramps

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    It dosn't matter where you are or what you are doing. The game just CRASHES. I was just standing still talking on Team Speak and game crashed. Was running to town and game crashed. Every time I use a Teleport the game crashes. I have never had a game crash on either of my computers untill R27. R27 SUX !
    I have never heard anything about any fixes from the Dev's.
    Is it going to be fixed, are you looking at it, Does anyone care ?
    I know this is Alpha, Beta, or what ever. This is so anoying that at least I can't help but get mad as hell. Don't know about anyone else. But crashing all day long is so frustrating and it is NOT my computer ! It is NOT my operating system !, It is NOT my IP. It is the game!
    Please..... Let us hear something about this problem. What are you all doing about it ?
     
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  12. Julian Baskerville

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    same here...its becoming kind of a running joke.

    "leaving Etceter mines, dont wait outside, I go directly to worldmap after I get kicked when heading out".

    Seems...like worldmap and scenes run on different servers that dont really like each other.

    Edit: and you havent had a crash in SotA unless you crashed while playing a song on the lute. That happens to, with the difference that your ears bleed due to the "bibibibiiii" that continues yet your on desktop. Believe me, I crashed while playing Highway to Hell ^^
     
  13. Wintermute of CoF

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    Then probably that is a different issue to the consistent crash on scene change being reported here. It would be worth creating your own thread to get specific feedback.

    But in order to find, replicate and then fix the issue these are things the devs will need to know.
     
  14. amaasing

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    Same here with the crashes on screen changes (leaving a town, entering a basement, etc.). Attached is one of the error output logs.
    Initialize engine version: 5.3.3p1 (828971bd30e1)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1404]
    Renderer: AMD Radeon HD 6950
    Vendor: ATI
    VRAM: 2032 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween43.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween43.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween46.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween46.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween50.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\DOTween50.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Generators.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Generators.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Hayate.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Hayate.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MouseLibWin.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\MouseLibWin.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\NAudio.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\NAudio.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\ProMouseDll.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\ProMouseDll.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll (this message is harmless)
    Loading C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll into Unity Child Domain
    - Completed reload, in 0.238 seconds
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\Boo.Lang.dll (this message is harmless)
    <RI> Initializing input.

    <RI> Input initialized.

    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.

    UnloadTime: 0.695213 ms
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libc
    Platform assembly: C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo: graphicsDeviceName="AMD Radeon HD 6950", graphicsMemorySize=2032, operatingSystem="Windows 7 Service Pack 1 (6.1.7601) 64bit", processorCount=12, processorType="Intel(R) Core(TM) i7 CPU 970 @ 3.20GHz", renderTargetCount=4, systemMemorySize=12279
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SotA.EarlyAccess.Win.64.393.Date.03.07.16, LocalTime=3/18/2016 2:31:40 PM, Patch=Roy-G-Biv-4
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    LanguageManager: Setting Language=English
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Init
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\RzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libRzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\RzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libRzChromaSDK64
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Steam Initialized: False
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5055"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=Connecting
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=Connected
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AuthenticateResponse: Ok, Position=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnAuthenticateComplete: Ok
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    0 : 55424c3638ca3d088429587b
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Found character: Nikolaj Abildgaard
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Knowledge: Loaded 780 flags
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Loading scene: Novia_R6_City_Resolute
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PushLevel: Added level Novia_R6_City_Resolute, spawnPoint="", hex="5047,5079"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AsyncLoadSequence begin. SceneToLoad: Novia_R6_City_Resolute:
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    2:33:10 PM: Loading Scene...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 2.871825 ms
    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 4858 unused Assets to reduce memory usage. Loaded Objects now: 34163.
    Total: 48.842094 ms (FindLiveObjects: 2.062338 ms CreateObjectMapping: 1.648977 ms MarkObjects: 31.084465 ms DeleteObjects: 14.044715 ms)

    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    2:33:11 PM: Level load loop started.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    2:33:11 PM: Level loaded. Loading prefabs.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    The referenced script on this Behaviour is missing!
    (Filename: Line: 1498)

    The referenced script on this Behaviour (Game Object 'GBSettings') is missing!
    (Filename: Line: 1655)

    Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 3.641730 ms
    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('_Planters' and 'sota_plantingbed_2x10').
    (Filename: Line: 188)

    Renderer 'sota_plantingbed_2x10' is registered with more than one LODGroup ('_Planters' and 'sota_plantingbed_2x10').
    (Filename: Line: 188)

    Path 'Guard 3' set to looptype 'none' - defaulting to 'loop' instead
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Path 'Guard 4' set to looptype 'none' - defaulting to 'loop' instead
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load Loaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 56 unused Assets to reduce memory usage. Loaded Objects now: 158546.
    Total: 252.209244 ms (FindLiveObjects: 9.195777 ms CreateObjectMapping: 6.421307 ms MarkObjects: 236.219971 ms DeleteObjects: 0.370588 ms)

    Can't create bounds for InteractiveObstacle: Collision
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Can't create bounds for InteractiveObstacle: Collision
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1655)

    2:33:17 PM: Level and prefabs load completed. loopCounter=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    2:33:17 PM: Scenario init completed. Scenario=
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Checksum for Novia_R6_City_Resolute: 566278470
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5056"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OpAuthenticate: Requesting authentication on game server for UserId=541b5e5e38ca2205303fc5d2
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    2:33:26 PM: Equipping Avatars...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    GroupServer: OnStatusChanged:Connect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Connect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    GroupServer: OnStatusChanged:EncryptionEstablished
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:EncryptionEstablished
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Requesting social lists...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Receiving social lists...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Finished receiving social lists
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Starting Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Spawning local player at (-32.63, 77.59, -235.3) using last known location. SnapToGround=True
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Entering chat channel: Misc/Noble
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    ---------PlayerLoadTime=2.781505
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    2:33:31 PM: Equipment load complete. Loop Counter=49
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Hiding Loading Screen...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fading in...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    2:33:33 PM: AsyncLevelLoad Completed!
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Finished Initializing Plots
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library C:/Program Files (x86)/Portalarium/Shroud of the Avatar/Shroud of the Avatar_Data/Mono/libMouseLib
    OutgoingMessageQueue: SendRate=8, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R6_City_Resolute"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=366, GroupBytes=50, SceneBytes=52, TotalBytes=468, NumPlayers=1, Scene="Novia_R6_City_Resolute"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    FPSMeter: fps=30.1, sceneId=Novia_R6_City_Resolute, pos=(90.69, 88.79, -253.9); graphicsDeviceName="AMD Radeon HD 6950", graphicsMemory=2032, systemMemory=12279, processorType="Intel(R) Core(TM) i7 CPU 970 @ 3.20GHz"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Transfers still queued at end of frame:
    Destination BagID: 56aa450138ca2d05085eda57Source BagID: 56ec668438ca4904b8afb817, Item: {"X":175,"Y":-146,"Z":30,"aa":true,"S":0,"in":{"an":"Equipable_Archetypes/Armor/ArchetypeArmor_Cloth_001_Hands","hp":3,"php":3,"qn":1,"dc":0,"spdc":0,"if":[]}}

    | POSITION=(0.0, 0.0, 0.0) SCENE=Novia_R6_City_Resolute GAME_OBJECT_PATH=GameManagerMsgHandler
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=6, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R6_City_Resolute"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=476, GroupBytes=50, SceneBytes=50, TotalBytes=576, NumPlayers=1, Scene="Novia_R6_City_Resolute"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Crash!!!
    SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Portalarium\Shroud of the Avatar;C:\Program Files (x86)\Portalarium\Shroud of the Avatar;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'grace'
    OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar.exe:Shroud of the Avatar.exe (000000013FCB0000), size: 21762048 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar.exe', fileVersion: 5.3.3.35185
    C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00000000771C0000), size: 1740800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.18933
    C:\Windows\system32\kernel32.dll:kernel32.dll (0000000076FA0000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.18933
    C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFCF90000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.18933
    C:\Windows\system32\HID.DLL:HID.DLL (000007FEFB2A0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
    C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFEEC0000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
    C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFF110000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.18898
    C:\Windows\system32\USER32.dll:USER32.dll (00000000770C0000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\LPK.dll:LPK.dll (000007FEFDB00000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.18946
    C:\Windows\system32\USP10.dll:USP10.dll (000007FEFD490000), size: 823296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.18454
    C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (000007FEFD9D0000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.18247
    C:\Windows\SYSTEM32\sechost.dll:sechost.dll (000007FEFD560000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (000007FEFDE70000), size: 1232896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.18933
    C:\Windows\system32\WS2_32.dll:WS2_32.dll (000007FEFDAB0000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\NSI.dll:NSI.dll (000007FEFD3E0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\VERSION.dll:VERSION.dll (000007FEFBE60000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\ole32.dll:eek:le32.dll (000007FEFD580000), size: 2109440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.1.7601.18915
    C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (000007FEFF450000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\SHELL32.dll:SHELL32.dll (000007FEFDFA0000), size: 14192640 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.1.7601.18918
    C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (000007FEF4FD0000), size: 1167360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\GLU32.dll:GLU32.dll (000007FEF4FA0000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\DDRAW.dll:DDRAW.dll (000007FEF4EA0000), size: 987136 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (000007FEF4E90000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7601.18946
    C:\Windows\system32\SETUPAPI.dll:SETUPAPI.dll (000007FEFD790000), size: 1929216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SETUPAPI.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\CFGMGR32.dll:CFGMGR32.dll (000007FEFD120000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CFGMGR32.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (000007FEFDD90000), size: 880640 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 6.1.7601.18640
    C:\Windows\system32\DEVOBJ.dll:DEVOBJ.dll (000007FEFD160000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DEVOBJ.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\dwmapi.dll:dwmapi.dll (000007FEFB230000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\WINMM.dll:WINMM.dll (000007FEF9D40000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEF22F0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\IMM32.dll:IMM32.dll (000007FEFD330000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\MSCTF.dll:MSCTF.dll (000007FEFF000000), size: 1085440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 6.1.7601.18731
    C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (000007FEFC590000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
    C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (000007FEFA3B0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
    C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (000007FEFA390000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
    C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (000007FEFAB00000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\webio.dll:webio.dll (000007FEFAA90000), size: 409600 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
    C:\Windows\system32\apphelp.dll:apphelp.dll (000007FEFCDB0000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.17514
    C:\Windows\AppPatch\AppPatch64\AcGenral.DLL:AcGenral.DLL (000007FEF8E10000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\AppPatch\AppPatch64\AcGenral.DLL', fileVersion: 6.1.7601.18128
    C:\Windows\system32\SspiCli.dll:SspiCli.dll (000007FEFCD80000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SspiCli.dll', fileVersion: 6.1.7601.18933
    C:\Windows\system32\sfc.dll:sfc.dll (000000006C1D0000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\sfc.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\sfc_os.DLL:sfc_os.DLL (000007FEF0F80000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\sfc_os.DLL', fileVersion: 6.1.7600.16385
    C:\Windows\system32\USERENV.dll:USERENV.dll (000007FEFD180000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\profapi.dll:profapi.dll (000007FEFCF80000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\MPR.dll:MPR.dll (000007FEF9CE0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MPR.dll', fileVersion: 6.1.7600.16385
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Mono\mono.dll:mono.dll (000007FEF8B30000), size: 2990080 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Mono\mono.dll', fileVersion: 1.0.0.1
    C:\Windows\system32\PSAPI.DLL:pSAPI.DLL (0000000077390000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385
    C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (000007FEFC710000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254
    C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (000007FEFCE10000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7601.18933
    C:\Windows\system32\uxtheme.dll:uxtheme.dll (000007FEFB660000), size: 352256 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\d3d9.dll:d3d9.dll (000007FED9BB0000), size: 2093056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d9.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\d3d8thk.dll:d3d8thk.dll (000007FEE2F60000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d8thk.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\aticfx64.dll:aticfx64.dll (000007FEF6590000), size: 1454080 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\aticfx64.dll', fileVersion: 8.17.10.1404
    C:\Windows\system32\atiu9p64.dll:atiu9p64.dll (000007FEE2590000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiu9p64.dll', fileVersion: 8.14.1.6463
    C:\Windows\system32\atiumd64.dll:atiumd64.dll (000007FED9350000), size: 8753152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiumd64.dll', fileVersion: 9.14.10.1128
    C:\Windows\system32\atiumd6a.dll:atiumd6a.dll (000000005EEB0000), size: 8937472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiumd6a.dll', fileVersion: 8.14.10.513
    C:\Windows\system32\POWRPROF.dll:pOWRPROF.dll (000007FEFABE0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\POWRPROF.dll', fileVersion: 6.1.7600.16385
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    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x514\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x514.dll:AlienFX.Communication.PID0x514.dll (0000000061060000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x514\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x514.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x515\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x515.dll:AlienFX.Communication.PID0x515.dll (0000000061070000), size: 49152 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x515\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x515.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x516\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x516.dll:AlienFX.Communication.PID0x516.dll (0000000061080000), size: 49152 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x516\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x516.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x518\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x518.dll:AlienFX.Communication.PID0x518.dll (0000000061090000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x518\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x518.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x520\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x520.dll:AlienFX.Communication.PID0x520.dll (00000000610A0000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x520\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x520.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x521\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x521.dll:AlienFX.Communication.PID0x521.dll (00000000610B0000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x521\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x521.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x522\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x522.dll:AlienFX.Communication.PID0x522.dll (00000000610C0000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.PID0x522\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.PID0x522.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.Andromeda\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.Andromeda.dll:AlienFX.Communication.Andromeda.dll (00000000610D0000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.Andromeda\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.Andromeda.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.XPS\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.XPS.dll:AlienFX.Communication.XPS.dll (00000000610E0000), size: 49152 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.XPS\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.XPS.dll', fileVersion: 2.8.9.0
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.Core\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.Core.dll:AlienFX.Communication.Core.dll (0000000061020000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienFX.Communication.Core\v4.0_2.8.9.0__bebb3c8816410241\AlienFX.Communication.Core.dll', fileVersion: 2.8.9.0
    C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Runt73a1fc9d#\b0e599a5047c47f49313373d0c7cca10\System.Runtime.Remoting.ni.dll:System.Runtime.Remoting.ni.dll (000007FEE6610000), size: 1019904 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\assembly\NativeImages_v4.0.30319_64\System.Runt73a1fc9d#\b0e599a5047c47f49313373d0c7cca10\System.Runtime.Remoting.ni.dll', fileVersion: 4.0.30319.34245
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienLabs.MasterIOBoard.Communication.PID0x513\v4.0_2.8.9.0__bebb3c8816410241\AlienLabs.MasterIOBoard.Communication.PID0x513.dll:AlienLabs.MasterIOBoard.Communication.PID0x513.dll (0000000070850000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienLabs.MasterIOBoard.Communication.PID0x513\v4.0_2.8.9.0__bebb3c8816410241\AlienLabs.MasterIOBoard.Communication.PID0x513.dll', fileVersion: 2.8.9.0
    C:\Windows\System32\wship6.dll:wship6.dll (000007FEFC700000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
    C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienwareAlienFXModelResources\v4.0_2.8.9.0__bebb3c8816410241\AlienwareAlienFXModelResources.dll:AlienwareAlienFXModelResources.dll (000000005BE70000), size: 10502144 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\Microsoft.Net\assembly\GAC_MSIL\AlienwareAlienFXModelResources\v4.0_2.8.9.0__bebb3c8816410241\AlienwareAlienFXModelResources.dll', fileVersion: 2.8.9.0
    C:\Windows\system32\credssp.dll:credssp.dll (000007FEFC2F0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.18933
    C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Plugins\x86_64\fmod.dll:fmod.dll (000007FEF8880000), size: 2256896 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Portalarium\Shroud of the Avatar\Shroud of the Avatar_Data\Plugins\x86_64\fmod.dll', fileVersion: 0.1.4.4
    C:\Windows\system32\WSOCK32.dll:WSOCK32.dll (000007FEF0F30000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WSOCK32.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\mscms.dll:mscms.dll (000007FEDA6A0000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\mscms.dll', fileVersion: 6.1.7601.17514
    C:\Windows\system32\icm32.dll:icm32.dll (000007FEDA650000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.1.7600.16385
    C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEE46A0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514

    ========== OUTPUTING STACK TRACE ==================

    0x000000013FE3D2A6 (Shroud of the Avatar) MeshFilter::VirtualRedirectTransfer
    0x000000013FE3D794 (Shroud of the Avatar) MeshFilter::VirtualRedirectTransfer
    0x000000013FE3E2B4 (Shroud of the Avatar) MeshFilter::VirtualRedirectTransfer
    0x000000013FE3EE42 (Shroud of the Avatar) MeshFilter::VirtualRedirectTransfer
    0x000000013FE3EE9A (Shroud of the Avatar) MeshFilter::VirtualRedirectTransfer
    0x000000013FDAA976 (Shroud of the Avatar) JobQueue::Exec
    0x000000013FDA9CD1 (Shroud of the Avatar) JobQueue::Steal
    0x000000013FDA9E58 (Shroud of the Avatar) JobQueue::ExecuteJobFromQueue
    0x000000013FDAAB69 (Shroud of the Avatar) JobQueue::processJobs
    0x000000013FDAABF0 (Shroud of the Avatar) JobQueue::WorkLoop
    0x000000013FF999A6 (Shroud of the Avatar) Thread::RunThreadWrapper
    0x0000000076FB5A4D (kernel32) BaseThreadInitThunk

    ========== END OF STACKTRACE ===========

    **** Crash! ****
     
  15. Lagerfeld

    Lagerfeld Avatar

    Messages:
    14
    Likes Received:
    28
    Trophy Points:
    3
    Gender:
    Male
    Location:
    Virginia
    I had only been logged in for about 10 minutes (in SP mode) and hadn't left Owl's Head when I tried to enter the sewers and the game crashed. I've posted a portion of log below.

    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12) System RAM: 32707
    GPU: NVIDIA GeForce GTX 780 Ti GPU RAM: 3013
    SotA.EarlyAccess.Win.64.393.Date.03.07.16
    Area: OwlsHead
    Loc: (88.0, 62.8, -37.8)

    Log:
    Initialize engine version: 5.3.3p1 (828971bd30e1)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [nvd3dumx.dll 10.18.13.6451]
    Renderer: NVIDIA GeForce GTX 780 Ti
    Vendor: NVIDIA
    VRAM: 3013 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
    Begin MonoManager ReloadAssembly
    Platform assembly: D:\Games\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading D:\Games\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
    ...bunch of other loading/platform/"this message is harmless" lines...
    <RI> Initializing input.

    <RI> Input initialized.

    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.

    UnloadTime: 13.952356 ms
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Platform assembly: D:\Games\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo: graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemorySize=3013, operatingSystem="Windows 7 Service Pack 1 (6.1.7601) 64bit", processorCount=12, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz", renderTargetCount=4, systemMemorySize=32707

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SotA.EarlyAccess.Win.64.393.Date.03.07.16, LocalTime=3/20/2016 7:23:15 AM, Patch=Roy-G-Biv-4

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    LanguageManager: Setting Language=English

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Init

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\RzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libRzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\RzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libRzChromaSDK64
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Steam Initialized: True

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load Loaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5055"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=Connecting

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=Connected

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AuthenticateResponse: Ok, Position=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnAuthenticateComplete: Ok

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    0 : 53f7b8cb38ca22050c572aac

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Found character: Lagerfeld

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Knowledge: Loaded 936 flags

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Loading scene: OwlsHead

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PushLevel: Added level OwlsHead, spawnPoint="", hex="6013,6024"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AsyncLoadSequence begin. SceneToLoad: OwlsHead:

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:24:30 AM: Loading Scene...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 2.885647 ms
    Pathfinding: Load Loaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 4858 unused Assets to reduce memory usage. Loaded Objects now: 28601.
    Total: 52.703758 ms (FindLiveObjects: 1.829953 ms CreateObjectMapping: 1.633910 ms MarkObjects: 30.085182 ms DeleteObjects: 19.153749 ms)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:24:30 AM: Level load loop started.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:24:30 AM: Level loaded. Loading prefabs.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 26 Unused Serialized files (Serialized files now loaded: 0)
    Shader 'UVFree/Terrain/LegacySpecular': dependency 'BaseMapShader' shader 'Hidden/UVFree/Terrain/LegacySpecular-BasePass' not found
    UnloadTime: 2.755804 ms
    Pathfinding: Load Loaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 125959.
    Total: 185.682098 ms (FindLiveObjects: 6.493105 ms CreateObjectMapping: 6.111891 ms MarkObjects: 172.839798 ms DeleteObjects: 0.236339 ms)

    Can't create bounds for InteractiveObstacle: Collision

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    <color=yellow>Ceto (1.0.9) Warning:</color> Can not query overlays clip mask if read/write is not enabled

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Can't create bounds for InteractiveObstacle: Collision

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    Setting up 3 worker threads for Enlighten.
    Thread -> id: 1780 -> priority: 1
    Thread -> id: f80 -> priority: 1
    Thread -> id: 414 -> priority: 1
    7:24:52 AM: Level and prefabs load completed. loopCounter=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:24:52 AM: Scenario init completed. Scenario=

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Checksum for OwlsHead: 1442993360

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5056"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OpAuthenticate: Requesting authentication on game server for UserId=5335dd4e38ca220fb8e2ecf8

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: Send queue now has 100 items

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:25:17 AM: Equipping Avatars...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    GroupServer: OnStatusChanged:Connect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Connect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    GroupServer: OnStatusChanged:EncryptionEstablished

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:EncryptionEstablished

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Requesting social lists...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Receiving social lists...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Requesting guild membership list

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Finished receiving social lists

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Starting Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderUp') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    The referenced script on this Behaviour (Game Object 'LadderDown') is missing!

    (Filename: Line: 1655)

    PlayerSpawnLocation: Exceeded wait time of 10 seconds for PlotManager.IsOkToPlaceLocalPlayer.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Finished Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Spawning local player at (79.62, 63.46, -156.2) using last known location. SnapToGround=True

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    ---------PlayerLoadTime=15.15907

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:25:47 AM: Equipment load complete. Loop Counter=476

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Hiding Loading Screen...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Entering chat channel: Guild/EVL

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fading in...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/EVL

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:25:49 AM: AsyncLevelLoad Completed!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    FPSMeter: HitchTime=8.3, sceneId=OwlsHead, pos=(81.59, 69.29, -1.257); graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemory=3013, systemMemory=32707, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=7, NumPlayers=1, Master=True, QueueEnabled=False, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=293, GroupBytes=50, SceneBytes=48, TotalBytes=391, NumPlayers=1, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    FPSMeter: fps=34.9, sceneId=OwlsHead, pos=(74.7, 71.39, 57.85); graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemory=3013, systemMemory=32707, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=9, NumPlayers=1, Master=True, QueueEnabled=False, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=249, GroupBytes=50, SceneBytes=50, TotalBytes=349, NumPlayers=1, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=CelestialBlessing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=CelestialBlessing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackBludgeon2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AnimalCharm

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AnimalCharm

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=HealingTouch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=HealingTouch

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AnimalCharm

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=CelestialBlessing

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=13, NumPlayers=1, Master=True, QueueEnabled=False, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=303, GroupBytes=50, SceneBytes=50, TotalBytes=403, NumPlayers=1, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=5, NumPlayers=1, Master=True, QueueEnabled=False, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=229, GroupBytes=50, SceneBytes=4805, TotalBytes=5084, NumPlayers=1, Scene="OwlsHead"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    LocationDiscovered: Player="Lagerfeld", SceneId="OwlsHead", LocationName="OwlsHead_Dungeon_Sewers"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PushLevel: Added level OwlsHead Sewers, spawnPoint="PlayerSpawnLocation_SewerEntrance", hex="6013,6024"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5055"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Disconnect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Can not play a disabled audio source

    (Filename: Line: 436)

    Can not play a disabled audio source

    (Filename: Line: 436)

    local player destroyed.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    <b>Task Error:</b> Failed to change Agent to requested type 'AIScripting', for Task 'Set Property' or new Agent is NULL. Does the Agent has the requested Component? (Task Disabled)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    <b>Task Error:</b> Failed to change Agent to requested type 'AIScripting', for Task 'Set Property' or new Agent is NULL. Does the Agent has the requested Component? (Task Disabled)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    <b>Task Error:</b> Failed to change Agent to requested type 'AIScripting', for Task 'Set Property' or new Agent is NULL. Does the Agent has the requested Component? (Task Disabled)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    <b>Task Error:</b> Failed to change Agent to requested type 'AIScripting', for Task 'Set Property' or new Agent is NULL. Does the Agent has the requested Component? (Task Disabled)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AuthenticateResponse: Ok, Position=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnAuthenticateComplete: Ok

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AsyncLoadSequence begin. SceneToLoad: OwlsHead Sewers:playerSpawnLocation_SewerEntrance

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:44:57 AM: Loading Scene...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 8)
     
  16. Kara Brae

    Kara Brae Avatar

    Messages:
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    For me, this is the crashing release.
     
  17. Alexander_Cornfellow

    Alexander_Cornfellow Avatar

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    This seems to be happening more and more frequently. Twice so far today and about a half hour of playing--both entering Solania from Novia and from my basement in Solania. Client freezes at 52% Coordinating Data. It's getting to be irritating...
     
  18. Eriador

    Eriador Avatar

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    Location:
    Here!
    Same here!
     
  19. Wintermute of CoF

    Wintermute of CoF Avatar

    Messages:
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    Location:
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    I think there are (at least) two separate issues:
    • Crash at 0% loading - this one locks up my whole computer and I have to hard reset, seems to occur frequently after using a teleport/home scroll
    • Crash at 52% loading - the rest of the computer is still responsive and I can get to console and kill the process, I notice it more often now that I'm avoiding using the scrolls
    User Specs:
    OS: Linux 4.4 Fedora 23 64bit
    CPU: AMD Phenom(tm) II X4 955 Processor (4) System RAM: 7982
    GPU: GeForce GTX 760/PCIe/SSE2 GPU RAM: 1024
    SotA.EarlyAccess.Linux.64.393.Date.03.07.16
     
  20. Roycestein Kaelstrom

    Roycestein Kaelstrom Avatar

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    Anyone else notice that issue tends to occur when switching between underground and above-ground scenes?
     
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