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Crates in Elad's Lighthouse have wrong collision

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Gravidy, May 30, 2019.

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  1. Gravidy

    Gravidy Avatar

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    05/30/2019 09:46
    Title: Crates in Elad's Lighthouse have wrong collision
    Reproduction Rate: Always
    Blocker? No
    Details:

    [​IMG]

    Steps to Reproduce:

    The two large crates in this image have the same collision as the small crates, so the avatar sinks into them all the way around (not just vertically, as shown, but on the two horizontal axis as well).

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz (12) System RAM: 16323
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.981.Date.05.30.19
    Area: Novia_R3_City_Elads
    Area Display Name: Elad's Lighthouse
    Loc: (137.9, 39.1, 267.2)
    Debug: Tm92aWFfUjNfQ2l0eV9FbGFkc3x8KDEzNy44NTUsIDM5LjE0NiwgMjY3LjIyMyl8KDAsIC0wLjU4NSwgMCwgMC44MTEpfC0xMzcxLjkxNXwxMy4xOTkxN3w5LjE2OTk5Nw==
     
  2. Gravidy

    Gravidy Avatar

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    After I posted this, I noticed that all the large crates in this area share this issue, not just the two in the screenshot.
     
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