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crossroads estates is (sometimes) missing trees

Discussion in 'Player Owned Towns & Player Housing' started by that_shawn_guy, Jul 31, 2019.

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  1. that_shawn_guy

    that_shawn_guy Bug Hunter

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    Location:
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    07/31/2019 18:07
    Title: crossroads estates is (sometimes) missing trees
    Reproduction Rate: 70%ish
    Blocker? no
    Details: I often zone in to find most of the town trees missing
    Steps to Reproduce: zone in, appear on the bridge (which is not the selected zone in), don't see many of the trees. do that a few more times, and the trees are there.
    User Specs:
    OS: Mac OS X 10.14.6
    CPU: Intel(R) Core(TM) i9-9980HK CPU @ 2.40GHz (16) System RAM: 32768
    GPU: AMD Radeon RX Vega 56 GPU RAM: 8176
    SotA.OSX.64.1023.Date.07.31.19
    Area: POT_forest_metropolis_02_template/Crossroads Estates
    Area Display Name: Crossroads Estates
    Loc: (172.9, 45.7, -108.8)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfENyb3Nzcm9hZHMgRXN0YXRlc3woMTcyLjg2NiwgNDUuNzIzLCAtMTA4LjgzMSl8KDAsIDAuMzg3LCAwLCAtMC45MjIpfDMxNy42MzQ2fDE5Ljg1MDM1fDE0LjY0
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    @that_shawn_guy, check your memory usage when that happens. i occasionally see it too, but it's generally after a long session.
     
  3. that_shawn_guy

    that_shawn_guy Bug Hunter

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    It will sometimes happen if I login to crossroads alleys.
    I haven't notice any memory concerns when this happens. I'll keep an eye out for it though.
     
  4. Violet Ronso

    Violet Ronso Avatar

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    I have witnessed something similar today, I went in a POT (Borderlands, Forest Template), it was full of trees.
    Next, I visited Whyte Roc, same template, but the governer had used tree removers in his town.
    Then I went back to Borderlands, and all the trees were gone!

    08/02/2019 07:31
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-5700HQ CPU @ 2.70GHz (8) System RAM: 12199
    GPU: NVIDIA GeForce GTX 970M GPU RAM: 3040
    SotA.Win.64.1024.Date.08.01.19
    Area: POT_forest_metropolis_01_template/Borderland
    Area Display Name: Borderland
    Loc: (61.6, 38.0, 298.7)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfEJvcmRlcmxhbmR8KDYxLjYyNCwgMzcuOTk4LCAyOTguNjYzKXwoMCwgMC40MTUsIDAsIDAuOTEpfDQwOS4yMTg1fDE1LjMwODI0fDIuMDA1NjYx
     
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