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Decay continue to exists See documentation

Discussion in 'User Interface (Including Launcher)' started by Phoenix007, Nov 1, 2018.

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  1. Phoenix007

    Phoenix007 Avatar

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    The documentation expalin Decay mechanism, but I think with new release that was removed.

    How to see this information:
    Deom free to play entry: https://www.shroudoftheavatar.com/?p=82136
    Click on Instruction.
    Go in document in "Death and Skill Decay"

    You have also reference to decay in:
    Character Progression (after the image in this section)

    All of your known skills (except Taming) are vulnerable to decay. Decay accumulates over time, triggering on death. Each death will apply half of your current "accumulated decay" amount. (For example, if you haven't played in a day or more, then you will have accumulated 24 hours of decay and your first death will apply 12 hours worth of decay, leaving 12 hours of decay remaining. Your second death will apply 6 hours of decay and leave 6 hours remaining. Your third death will apply 3 hours of decay with 3 hours remaining, and so on.) The application of decay consumes pooled EXP for skills set to “Training” or “Maintain,” and lowers skills set to “Not Training.” Attempting to train and maintain a great many skills at once can make death very expensive for your pooled EXP. Skill decay accumulates whether you are logged in or not, but maxes out at 24 hours after your last death.

     
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