Episode 2 Kickstarter

Discussion in 'General Discussion' started by Brass Knuckles, Jun 20, 2018.

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  1. Woodchuck

    Woodchuck Avatar

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    I forgot, please:
    - also add herbs & spices (thyme, oregano, rosemary, basil, dill, mint, saffron, coriander, cilantro, lemon grass, sage, parsley, black peppercorn, salt, cloves, cinammon, cumin, tumeric, fennel seed, nutmeg, paprika, sesame seeds, star anise, etc.)
     
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  2. Bioxide

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    For me its simple "copy and paste Ultima online".

    Have a nice day!
     
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  3. Nelzie

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    Name a still being expanded MMO that lacks bugs. Ever release/patch day of all of them have bugs that have "quiet" patches added a few days later, unless they have MASSIVE play test groups and development teams, but even then, bugs sneak through. Sometimes the same bug jumps back up, because someone's revision control system isn't up to date.
     
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  4. Cora Cuz'avich

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    1. All mobs drop only blue and orange supply bundles if your name is Cora.
    2. See #1.
     
  5. Brass Knuckles

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    I see a name change in my future.
     
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  6. Cora Cuz'avich

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    3. No name changes
     
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  7. Cora Cuz'avich

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    You missed a few.
     
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  8. Pounce

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    The point was that even if there is plenty of money involved and a big company doing it it is near impossible to get an application bug free. Even if one can say with an high degree of probability that the people involved would very much like to have the product bug free and not just cashing in.
     
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  9. Pawz

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    It matters to the guy that ordered the pork! ;)
     
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  10. Anpu

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    More Choice and Consequence reactivity based on your decisions.
     
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  11. DeadnGone

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    1.) Loot
    2.) Loot
    3.) Loot
    4.) Treasure
    5.) More Loot!
    6.) Every mob is like a Loot Goblin from the Diablo series... showering gold and loot when you hit it and when it dies.
    7.) Did I mention LOOT!?
    8.) Treasure chest that have... TREASURE! Also cascading loot when opened.
    9.) Better Loot!
    10.) Hoards of Loot!

    But seriously though, loot! ;)
     
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  12. Rook Strife

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    Create a nice looking page that says Welcome to episode 2, 3, 4 & 5

    Then get all of the stuff already in game working properly and there is more than enough for a few years worth of entertainment.
     
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  13. Tsumo2

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    Maybe the main quest for episode 2 could be like a dating sim.
     
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  14. Woodchuck

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    hehe, oh i'm sure i did! :)
     
  15. Sea Bear

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    Keeping on the nautical theme...

    I would like to see more specialized skills to the crafting trees to allow for more specialization of the various crafts in order to find more ways to make a living in game such a, become a GM shipwright, GM sail maker, GM cartographer GM Rigger (Carpentry, Tailoring, Blacksmith) etc.

    Create the ability to build semi-custom ships and boats based upon new skill s and your experience level and materials used.

    Add in some new crafting materials like Douglas fir, Teak, Mahogany and Balsa woods.
    Various resins for waterproofing and hardening of the hull and deck.
    Refined materials like nails, wooden pegs, rivets. various types of rope, line, canvases.
    Throw in lots of new tools like Caulking Mallet, Pitch Ladle, Auger, Sail Iron.

    In order for players to be able to take a ship to sea for what ever reason or purpose, they should require a proper crew size and proper training, depending upon the vessel type/purpose and size.

    Each crew member should have to learn new skills along with proper sea time experience on smaller or similar vessels in order to fill out a spot as a crew member.

    Make the bigger ships, big projects that would require a town or guild or group of players to pool their resources and training to build and crew up, over a substantial period of time. Make them more valuable and powerful, but difficult to build and crew vs smaller vessels and simple 1-2 man boats.

    Require sailors to specialize their skill sets even more based upon the types of ship they wish to build or crew.
    examples: pirate ships with pirate crews, merchant ships with merchant mariners, navel war ships with sailors, fishing boats fisherman.

    Each level of specialization and training would/might add value to crafting skill sets and give us players more opportunity to make a profitable living in the game using their skills and training.

    ...Take this same concept and find other professions for players to specialize in.

    Will stop here least I create a wall of text.

    Sea Bear
     
    Last edited: Jun 21, 2018
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  16. Brass Knuckles

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    Hehe, if were up to me id say skip all eps 2 quests... (reminds myself other people do play this game).
     
  17. Cora Cuz'avich

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    Oh, actually, for reals this time: if your lot expires, move the lot into an open magic mover slot before dumping to the bank, if one exists.

    While I try to be in game regularly, and keep things paid out at least 15-20 days or so, twice now I've been caught up in real life things that have kept me away for a week or two, and I've lost a claim. Annoying, but my own fault. What is really awful, though, is redecorating, and re-listing all the stuff on the vendor.
     
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  18. DeadnGone

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    I think they should make it do that automatically if you have free slots in your magic mover, regardless, and just give you a reminder of where it is now when it happens.
     
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  19. Cora Cuz'avich

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    Isn't that what I said? (Not being snarky.)
     
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  20. DeadnGone

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    Oh you're right, I was misreading as if you were telling Brass to move it to a magic mover slot before he goes away, lol. You're right. My bad :)
     
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