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Estgard - [stuck] Water in Cenote Undine has no collision

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Summer Breeze, Jan 12, 2019.

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  1. Summer Breeze

    Summer Breeze Avatar

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    01/12/2019 19:22
    Title: Estgard - [stuck] Water in Cenote Undine has no collision
    Reproduction Rate:100%
    Blocker? No
    Details:
    The water in what is noted as Cenote Undine has no collision: you walk/fall through as if it wasn't there instead of allowing you to swim.
    As swimming seems to be the only way out of this place, you can now only exit by (a) letting the deathtimer expire when you jumped in to your death or (b) by using /stuck when ascending alive or (c) by exiting to menu.

    Steps to Reproduce:
    Jump or fall into Cenote Undine.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 16324
    GPU: AMD Radeon (TM) R9 390 Series GPU RAM: 8168
    SotA.Win.64.892.Date.01.08.19
    Area: Novia_R10_City_Estgard/Brekken Bay
    Area Display Name: Estgard
    Loc: (391.7, 30.9, -288.4)
    Debug: Tm92aWFfUjEwX0NpdHlfRXN0Z2FyZHxCcmVra2VuIEJheXwoMzkxLjY5MSwgMzAuOTExLCAtMjg4LjM3NCl8KDAsIDAuOTc1LCAwLCAtMC4yMjEpfDIwNS44NDY2fDIyLjk0MTU2fDEyLjEyMDAx
     
    AoiBlue likes this.
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