Experience Tables - Full Spreadsheets

Discussion in 'Player Created Resources' started by Sir Leonard, Oct 28, 2016.

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  1. Dereck Visaard

    Dereck Visaard Avatar

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    Does anyone have a list of the % of XP pool draws for each skill/level? @Rosemourne - would be great to have one more column :)
     
  2. Rosemourne

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    I've heard it's 0.01% of your pool, with a minimum and maximum set based on each level. I don't know how it's done, or I'd add it.
     
  3. Ben_Hroth

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    Has anyone confirmed Armor Enchantment and Weapon Enchantment? It seems like it pulls XP *way* slower than Masterwork subspecialties.
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    there's a tic size (the percent it will pull into a specific skill per use) attribute that chris sets per skill and keeps to himself. it could have the same xp requirement and pull less at a time.
     
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  5. Ben_Hroth

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    Thanks Alley Oop, I went through the offline save game method and can confirm that the two subspecialties in Enchanting, unlike Enchanting itself, are 2x skills needing double the XP. The only other crafting skills like this appear to be the meticulous gathering ones (except foraging which is probably mistakenly as survey instead).
     
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  6. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    not sure that's a mistake: surveying is much more important for foraging than the other skills.
     
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  7. Dereck Visaard

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    Just curious, why?
     
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  8. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    skinning nodes are not only very visible, but you've generally just killed the thing yourself. trees are visible from a long way away and colored to draw attention, you do not need sparkles to find them. mining nodes can be a bit more elusive and surveying is helpful, but not a must-have. ...but that sparkle is sometimes your only clue that there's a garlic in that tall grass.
     
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  9. Dereck Visaard

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  10. Ben_Hroth

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    @Daxxe Diggler , one question I have is can you change your XP pool on the offline mode? It would be help to finalize the question about an optimal pool (how much is enough for maximum gain per action).
     
  11. Daxxe Diggler

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    Yes, you certainly can! And, yes, I believe that is how the "larger pool = faster gains" was discovered. ;)
     
  12. Diab Blackbow

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    I didn't see Fireflies on the list, is that a 4mil skill?
     
  13. Rada Torment

    Rada Torment Community Ambassador (ES)

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    100% sure enchanting specs are x2? we have any official info about this?
     
  14. Ben_Hroth

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    Easiest way to check this is offline mode.

    Second easiest way is to use an obsidian item of unlearning.
     
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  15. Vladamir Begemot

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    Any chance you could add in level 50 skills? It's pretty relevant now with the new updates to the free trial.
     
  16. Rosemourne

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  17. Vladamir Begemot

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  18. Snakyy

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    Is there updated exp table out there with specializations?
     
  19. StarLord

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    I forgot to document my starting XP, so I only have an estimate: it takes about 8-10x the normal XP (so 10-12M XP for L100)
     
  20. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    no. they are 20x skills. 3.6m to 80, 24m to gm.
     
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