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[Fix Needs Testing 68630] Ankh for Myrkur portal room

Discussion in '*** Bug Report Archive (After R75) ***' started by Skeletor2, Jan 23, 2021.

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  1. Skeletor2

    Skeletor2 Avatar

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    When you FINNALY get to the end of Normal and go to the extreme ...
    you are in the same END game room .. not the Entrance ....
    And there is no REZ anq in the End Room... we could not get out or rez... yay
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    it would be up to @Sannio to say if this is by design that it goes to the same room in extreme. i think it probably is, as there's actual platforms you arrive at, same as spindelskog.

    i'm not sure what you mean by not being able to escape: there's a portal back to normal on the other side of the room and you can just run in it, you don't have to double click it.

    a request for an ankh there seems reasonable, though.
     
  3. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    The teleport target is correct. You should be sent to the same room but at the different difficulty level. Like Ally Opp said, the teleporter targeting is similar (and intentional) in Spindelskog.

    Regarding the ankh, there should be one in that area. I'll take a look. I have a related Myrkur bug so I'll look into your issue at the same time. Issue #68630
     
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  4. Fox Blue

    Fox Blue Avatar

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    if you known when player becomes a ghost "door"and "gate" will block player move to some ankh ,Because you can't open the door ,in Myrkur "door"and "gate" will close in a few seconds.

    when you teleport Normal and go to the extreme[in Myrkur] alone ,player always dies because no safe zone can wait all party teleport.

    So all teams are destroyed and REZ in nearest ankh [the one near gate] and can not go the 2nd ankh [in the other side of the gate]



    IF you [ghost] teleport extreme back to Normal in that room you will lose all equipment durability by 5 points

    Myrkur [Extreme] also can not list in Teleport to Zone Scroll
     
    Last edited: Jan 24, 2021
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