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[Fixed 71181] hidden vale plains road skeleton encounter - early great threat message

Discussion in '*** Bug Report Archive (After R75) ***' started by Alley Oop, Mar 5, 2023.

  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    03/05/2023 13:06
    Title: hidden vale plains road skeleton encounter - early great threat message
    Reproduction Rate: 1/?
    Blocker? no
    Details: one upon entry and one once the low-level mobs were cleared

    Entering Plains Road Encounter from Hidden Vale
    You sense a great threat approaching....
    You sense a great threat approaching....
    You sense the greatest threat has passed....

    Steps to Reproduce:
    User Specs:
    OS: Linux 6.1 ManjaroLinux 22.0.4 64bit
    CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8) System RAM: 32050
    GPU: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 GPU RAM: 6144
    SotA.Linux.64.1639.Date.02.25.23
    Area: RandomEncounter_Plains01_Road/Undead_HiddenVale
    Area Display Name: Plains Road Encounter
    Loc: (2.2, 26.7, 1.6)
    Debug: UmFuZG9tRW5jb3VudGVyX1BsYWluczAxX1JvYWR8VW5kZWFkX0hpZGRlblZhbGV8KDIuMTc1LCAyNi42NTgsIDEuNjMzKXwoMCwgMC45ODUsIDAsIC0wLjE3MSl8LTE5NjYuNTd8MTYuNTkyNzh8MTg=
     
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  2. Traveller13

    Traveller13 Bug Hunter

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    Confirmed. I drew an ancient undead drone fighter and two liches instead of the three liches, if that makes a difference.
     
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  3. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the reports! Issue #71181
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    fix needs testing as of 1647
     
  5. Traveller13

    Traveller13 Bug Hunter

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    No message seen tonight with build 1650. However, I drew three liches instead of two liches and an ancient undead.
     
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