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[Fixed 71192] Castle Atos, Inner Wall

Discussion in '*** Bug Report Archive (After R75) ***' started by ConjurerDragon, Mar 12, 2023.

  1. ConjurerDragon

    ConjurerDragon Avatar

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    03/12/2023 20:25
    Title:
    Reproduction Rate:
    Blocker? no,
    Details: When I came back to Castle Atos the inner gate looked somewhat distorted, especially the two arrowslits. And the rocks right and left before the gates towers looked climbable. They weren´t - but I could climb up the haystack to the left of the gate and found a slit in the wall that allowed to look inside and get inside. Which I assume is a bug.

    Edit: I found that I could exit that place again on my own and ended in the space where the portcullis would come down. After exiting the inside of the wall it was closed again at that place.

    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Ryzen 5 5600G with Radeon Graphics (12) System RAM: 15742
    GPU: AMD Radeon(TM) Graphics GPU RAM: 4430
    SotA.Win.64.1639.Date.02.25.23
    Area: Novia_R1_City_CastleAtos
    Area Display Name: Castle Atos
    Loc: (-13.7, 112.0, 353.4)
    Debug: Tm92aWFfUjFfQ2l0eV9DYXN0bGVBdG9zfHwoLTEzLjcxMiwgMTExLjk3NiwgMzUzLjQ0MSl8KDAsIC0wLjcwNSwgMCwgLTAuNzA5KXwtMzAzLjM5MjR8Mi40MjM2OTZ8MS4yNQ==

    [​IMG]

    When I saw that the eastern tower of the inner gate was hollow I thought that the western wall would be, too. However as there is no haystack allowing to go up to the rift between the walls this was trickier. When going up the stair on to the battlement and running to the west of the western gate tower one can jump down "sliding" down on the wall of the tower. Normally one would land on the band of stones around the tower - but those stone have no density and one falls right trough them. Which allows a view into the western tower:

    [​IMG]
     
    Last edited: Mar 12, 2023
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report! Issue #71192
     
  3. ConjurerDragon

    ConjurerDragon Avatar

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    After searching a bit I found a way into the western tower of the inner gate.
    When standing between the wagons next to the wall belonging to the bank there is a new bench to sit on. When one jumps on that and then jumps the wall you gain a bit of height. Then jumping over to the western gate tower lets you land on the narrow that runs around the wall below the stones that have no substance. Standing there, depending on camera angle you already can see into the western tower.
    Jumping around the wall on that ledgeer to the east of the western wall allows the same entrancs as the eastern wall did.

    The western tower can be left through the portcullis gap just like the eastern tower so one is not trapped inside. A hollow wall runs along behind the bank to the west.

    It´s a shame that these rooms are not used in some way.

    e.g. the eastern tower with the straw on the floor and the window up high looks like a medieval prison cell.

    The western tower would be ideal for some sinister meeting
    or as a secret route for guards to shift their positions on the wall unnoticed if it would be connected to the battlement above with a ladder
    or as a hidden tunnel that had been dug by some robbers who intended to break through the wall of the bank when their tunnel would have been driven far enough to the west to be right behind the safe and who had luckily been caught before. Would be a nice rumour to hear in the tavern...

    03/13/2023 20:43
    Title:
    Reproduction Rate:
    Blocker? no
    Details: Location inside western tower of inner gate
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Ryzen 5 5600G with Radeon Graphics (12) System RAM: 15742
    GPU: AMD Radeon(TM) Graphics GPU RAM: 4430
    SotA.Win.64.1639.Date.02.25.23
    Area: Novia_R1_City_CastleAtos
    Area Display Name: Castle Atos
    Loc: (-50.7, 112.0, 355.3)
    Debug: Tm92aWFfUjFfQ2l0eV9DYXN0bGVBdG9zfHwoLTUwLjc0MywgMTExLjk3NiwgMzU1LjI5KXwoMCwgMC45MTIsIDAsIDAuNDEpfC00NDUuMzczfC00LjQ3NjE0N3wxLjI1
     
    Beaumaris likes this.
  4. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the update. A fix was already submitted based on the first report, and that same fix will apply to this new area as well.
     
  5. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    fix needs testing as of 1647
     
  6. ConjurerDragon

    ConjurerDragon Avatar

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    Revisited Castle Atos and tried to squeeze into the tower from both sides. All locations where a player could get into the inner wall that I described above are no longer accessible.
     
    Sannio likes this.