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[Fixed] Combat bar glyphs don't fit in UI

Discussion in '***PTE (QA) Bug Archive (After R75)***' started by Violet Ronso, May 17, 2021.

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  1. Violet Ronso

    Violet Ronso Avatar

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    05/17/2021 13:21
    Title:
    Reproduction Rate: 100%
    Blocker?
    Details:
    Steps to Reproduce: Go in combat, stack glyphs, look at combat bar (The stack size gets cut off)
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Ryzen 5 3600 6-Core Processor (12) System RAM: 16312
    GPU: NVIDIA GeForce GTX 1660 SUPER GPU RAM: 5991
    SotA.QA.Win.64.1193.Date.05.17.21
    Area: POT_forest_metropolis_02_template/Reed's Glen
    Area Display Name: Reed's Glen
    Loc: (44.1, 44.5, 25.7)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfFJlZWQncyBHbGVufCg0NC4xMzcsIDQ0LjUwMiwgMjUuNjc3KXwoMCwgLTAuNzQ5LCAwLCAtMC42NjMpfDQ1NC4xOTU0fDIwLjk1ODgyfDguMDM1NDgy


    [​IMG]
     
    Last edited: May 17, 2021
  2. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    Tryed different resolution and setting on QA client and cant see the E or the Red edge like you do.

    Anyone else can repro?
     
  3. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    yes, now that i know what i'm looking for. that e in his screenshot is actually a 6 indicating the stack/charge size, cut off on the edge.

    [​IMG]
     
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  4. Violet Ronso

    Violet Ronso Avatar

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    Don't know if you've come back to this thread, but it is still happening on live, what I am doing is dynamic stacking of glyphs, that E you are seeing is the stack size (It's actually a 6), and that red edge is the regular edge after you've cast Mind Lock.
     
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  5. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    hmm thought that was fix, will look into it
     
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  6. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    Fixed and should be in a furtur patch or next release. I actually fixed it first time but broke the whole ui again while adding the logo in main menu and forgot to change this one again ;p
     
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  7. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    seen fixed in 1206

    [​IMG]
     
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