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[Fixed] "Exit to Menu" in the Options takes u to the loading screen while u were in the Main Menu

Discussion in 'User Interface (Including Launcher)' started by Daenerys Targaryen, Nov 14, 2017.

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  1. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    Title: "Exit to Menu" in the Options takes u to the loading screen while u were in the Main Menu
    Reproduction Rate: 100%
    Blocker? no
    Details:
    "Exit to Menu" in the Options takes you to the loading screen while you were in the Main Menu
    before going to the Options.
    The UI asks "Are you sure you want to exit?" before the loading screen.
    There should not be any loading screen when you return back to the Main Menu UI from the Options UI
    if you entered the Options UI from the Main Menu UI.

    output_log:
    Code:
    Initialize engine version: 2017.2.0p1 (24fd82ce573a)
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.0]
        Renderer: Radeon(TM) RX 460 Graphics (ID=0x67ef)
        Vendor:   ATI
        VRAM:     4039 MB
        Driver:   22.19.676.4
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.118 seconds
    Shader 'UI/Default Font': fallback shader 'UI/Default' not found
    ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'UI/Default Font' - Setting to default shader.
    Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
    Shader 'Nature/Terrain/Specular': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Specular': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' not found
    Shader 'Nature/Terrain/Specular': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' not found
    Shader 'Nature/Terrain/Standard': fallback shader 'Nature/Terrain/Diffuse' not found
    Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
    Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
    Shader 'Hidden/Internal-GUIRoundedRect': fallback shader 'Hidden/Internal-GUITextureClip' not found
    <RI> Initializing input.
    
    <RI> Input initialized.
    
    <RI> Initialized touch support.
    
    Setting up 2 worker threads for Enlighten.
      Thread -> id: 25c0 -> priority: 1
      Thread -> id: 246c -> priority: 1
    UnloadTime: 1.564863 ms
    GameManagerSceneObject.Awake. 11/14/2017 3:32:24 PM
    Fallback handler could not load library E:/Steam/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library E:/Steam/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library E:/Steam/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    SystemInfo, graphicsDeviceName=Radeon(TM) RX 460 Graphics, graphicsMemorySize=4039, graphicsDeviceType=Direct3D11, operatingSystem=Windows 7 Service Pack 1 (6.1.7601) 64bit, processorCount=8, processorType=Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, systemMemorySize=12244
    SotA.EarlyAccess.QA.Win.64.588.Date.11.12.17, LocalTime=11/14/2017 3:32:24 PM, Patch=tryboldia-anchor-left.1
    LanguageManager: Setting Language=English, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=12244
    DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
    
    (Filename:  Line: 482)
    
    Pathfinding: Init
    Steam Initialized: True
    AI Behaviors Preloaded
    GfxDevice: creating device client; threaded=1
    GfxDevice: creating device client; threaded=1
    AsyncLoadSequence begin. SceneToLoad: DemoStartupScene:
    3:32:40 PM: Loading Scene...
    3:32:41 PM: Level load loop started.
    Unloading 5 Unused Serialized files (Serialized files now loaded: 40)
    Pathfinding: Load UnLoaded
    UnloadTime: 14.441212 ms
    GameManagerSceneObject.Awake. 11/14/2017 3:32:41 PM
    Pathfinding: Load Loaded
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Camera: CameraRig_OverworldDemo (CameraController)
    GfxDevice: creating device client; threaded=1
    
    Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 211317.
    Total: 394.381355 ms (FindLiveObjects: 16.105364 ms CreateObjectMapping: 5.624301 ms MarkObjects: 359.341776 ms  DeleteObjects: 13.308709 ms)
    
    GC.Collect() took 0.0 seconds
    3:32:44 PM: Level loaded.
    3:32:44 PM: Scenario init completed. Scenario:
    Checksum for DemoStartupScene: 471586932
    3:32:44 PM: login level loaded.
    QueuedOutgoingCommands: 0
    3:32:46 PM: Waiting for NPC Spawn
    3:32:46 PM: Finished NPC Spawn
    3:32:46 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=DemoStartupScene, TimeToFadeIn=5.2, PreloadTime=0.8, SceneIOLoadTime=0.0, SceneUnloadTime=0.3, SceneActivateTime=2.6, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=1.5, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=2.2, GameManager=1.7, JoinDownloadTime=0.0, VideoMemory=4039, SystemMemory=12244, FirstTime=True
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    Can not play a disabled audio source
    
    (Filename:  Line: 575)
    
    3:32:46 PM: Fading in...
    3:32:47 PM: AsyncLevelLoad Completed!
    Migrated 0 LotDeeds. 0 House deeds moved and 0 Basement deeds moved from LotDeed to ItemStore. 0 PlotShapes updated
    MigrateBrokenBankReferences: 0 records modified.
    MigrateEquipmentBags: 0 equipment bags migrated, 0 items affected, 0 users failed to load
    Moved 0 quest items, 0 records updated.
    Migrated 0 records.
    0 : 584bba839fcfb2330f039c94
    Found character: Elene Sali
    Knowledge: Loaded 2 flags
    NetworkLogging: OnStatusChanged:DisconnectByServerLogic
    AsyncLoadSequence begin. SceneToLoad: DemoStartupScene:
    3:43:01 PM: Loading Scene...
    3:43:01 PM: Level load loop started.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 40)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 8.955615 ms
    GameManagerSceneObject.Awake. 11/14/2017 3:43:02 PM
    Pathfinding: Load Loaded
    Camera: CameraRig_OverworldDemo (CameraController)
    
    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211637.
    Total: 362.066221 ms (FindLiveObjects: 12.578480 ms CreateObjectMapping: 5.277088 ms MarkObjects: 343.815600 ms  DeleteObjects: 0.393848 ms)
    
    GC.Collect() took 0.0 seconds
    3:43:02 PM: Level loaded.
    3:43:02 PM: Scenario init completed. Scenario:
    Checksum for DemoStartupScene: 471586932
    3:43:02 PM: login level loaded.
    QueuedOutgoingCommands: 0
    3:43:03 PM: Waiting for NPC Spawn
    3:43:03 PM: Finished NPC Spawn
    3:43:03 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=DemoStartupScene, TimeToFadeIn=2.0, PreloadTime=0.8, SceneIOLoadTime=0.0, SceneUnloadTime=0.3, SceneActivateTime=0.6, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=0.3, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.0, GameManager=0.1, JoinDownloadTime=0.0, VideoMemory=4039, SystemMemory=12244, FirstTime=False
    3:43:03 PM: Fading in...
    3:43:04 PM: AsyncLevelLoad Completed!
    Migrated 0 LotDeeds. 0 House deeds moved and 0 Basement deeds moved from LotDeed to ItemStore. 0 PlotShapes updated
    MigrateBrokenBankReferences: 0 records modified.
    MigrateEquipmentBags: 0 equipment bags migrated, 0 items affected, 0 users failed to load
    Moved 0 quest items, 0 records updated.
    Migrated 0 records.
    0 : 584bba839fcfb2330f039c94
    Found character: Elene Sali
    Knowledge: Loaded 2 flags
    PhotonNetwork: StatusChange Disconnect, State=Disconnecting
    Network storage reset
    Network storage reset
    camera controller destroyed.
    
    
    Steps to Reproduce:
    1) Launch the game
    2) Go to the Options UI from the Main Menu by pressing the "Options" button
    3) Press "Exit to Menu"

    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    SotA.EarlyAccess.QA.Win.64.588.Date.11.12.17

    Screenshot:
    [​IMG]

    Screenshot #2:
    [​IMG]

    Screenshot #3:
    [​IMG]
     
    Last edited: Nov 14, 2017
  2. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

    Messages:
    553
    Likes Received:
    762
    Trophy Points:
    75
    Location:
    Finland
    Fixed in 589.
     
Thread Status:
Not open for further replies.