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[Fixed] Practice Dummy is moving around

Discussion in 'Player Owned Towns & Player Housing' started by Barugon, Mar 13, 2018.

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  1. Barugon

    Barugon Avatar

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    3/13/2018 6:39 PM
    Title: Practice Dummy is moving around.
    Reproduction Rate: 100%
    Blocker? No.
    Details: Using an avatar that is not the lot owner, the practice dummy is moving around (which it shouldn't) and I'm still not able to target it.
    Steps to Reproduce: Just visit a lot with a practice dummy.
    User Specs:
    OS: Linux 4.15 unknown 64bit
    CPU: AMD Ryzen 7 1700 Eight-Core Processor (16) System RAM: 32158
    GPU: GeForce GTX 1070/PCIe/SSE2 GPU RAM: 8192
    SotA.EarlyAccess.QA.Linux.64.645.Date.03.13.18
    Area: BasementSceneDungeonVillage_2Floor
    Area Display Name: Village Stone 2-Story Basement
    Loc: (14.1, 5.0, 14.3)
    Debug: QmFzZW1lbnRTY2VuZUR1bmdlb25WaWxsYWdlXzJGbG9vcnx8KDE0LjEwMywgNS4wMDcsIDE0LjMxNCl8KDAsIDAuNDA4LCAwLCAwLjkxMyl8LTM1NS40ODg3fDMzLjA4NjkxfDUuMjU1ODI=

    [edit] Fixed in 649.
     
    Last edited: Mar 17, 2018
  2. Lexie

    Lexie Bear Queen Emeritus

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    Anyone happen to know if you can target it if the owner is in the same scene on the lot? (You would need to do have them there anyway)
    I can't repro the moving around thing. Can you explain? It is literally moving around without you doing anything?

    @Barugon
     
  3. Barugon

    Barugon Avatar

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    Yes. Owner present or not, the practice dummy is sliding around my basement and even moving through the crafting tables.

    Anyway, I thought part of this update to NPCs would be that practice dummies would be usable even if the lot owner isn't there?
     
  4. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    Location:
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    Reproduced externally.
    3/14/2018 7:31 PM
    Reproduction Rate: 100%
    More details:
    The Practice Dummy of a player lot is sliding around while the owner of the player lot is not present in the same scene.

    Steps to Reproduce:
    1) Stand on a player lot with a practice dummy

    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 12239
    GPU: Radeon(TM) RX 460 Graphics GPU RAM: 4038
    SotA.EarlyAccess.QA.Win.64.645.Date.03.13.18
    Area: Novia_R6_City_Jaanaford
    Area Display Name: Jaanaford
    Loc: (97.6, 15.0, -206.0)
    Debug: Tm92aWFfUjZfQ2l0eV9KYWFuYWZvcmR8fCg5Ny41NjYsIDE1LjAwMSwgLTIwNi4wMTUpfCgwLCAtMC45MzQsIDAsIC0wLjM1OCl8MTI5LjAzMjZ8MjEuNTY4M3w3LjEwNDIxNA==

    Screenshot #1:
    [​IMG]

    Screenshot #2:
    [​IMG]

    Screenshot #3:
    [​IMG]

    Screenshot #4:
    [​IMG]
     
  5. Barugon

    Barugon Avatar

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    Here's a video:

     
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  6. eli

    eli Avatar

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    We have clearly misjudged dummy intelligence. I propose that this bug be fixed by renaming them training smarties.
     
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  7. Lexie

    Lexie Bear Queen Emeritus

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  8. Scrambler

    Scrambler Developer Emeritus

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    Too funny... fixed for next QA build. Thanks for reporting.
     
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  9. Scrambler

    Scrambler Developer Emeritus

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    This update doesn't address making the practice dummy available if the lot owner isn't around.
     
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  10. Barugon

    Barugon Avatar

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    Thanks for the clarification. Is it planned to make training dummies usable when the owner isn't present?
     
  11. Barugon

    Barugon Avatar

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    BTW, I was considering renaming my training dummy to Lil' Scrambler.
     
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  12. Scrambler

    Scrambler Developer Emeritus

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    I think that's what we want to do, at least for the co-owners. We also plan to have them take damage and wear out.
     
  13. Barugon

    Barugon Avatar

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  14. CatweazleX

    CatweazleX Avatar

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    If the take damage, they also deliver damage? So, we can train dodge, parry and similar things, even resurection (only to rescue dead "guests"). It would also be nice if one can train pickpocket on them, when some coins are insered...
     
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