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[Fixed] Summoned Daemon's chaos bolt debuffs hardly scale at all

Discussion in '*** Bug Report Archive (After R75) ***' started by thesometimeslurker, Sep 24, 2021.

  1. thesometimeslurker

    thesometimeslurker Avatar

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    1. Title: The Summoned Daemon's chaos bolt debuffs hardly scale at all
    2. Reproduction Rate: 100%
    3. Blocker: No
    4. Details: The Summoned Daemon's Chaos Bolt debuffs hardly scale, and the only one of the debuffs that scales partially (or as intended, not sure) is the Fire Damage over Time. The stun, root, slow, and attunement swaps do not scale at all. Additionally, the durations of all the debuffs do not scale at all.
    5. Steps to Reproduce: Step 1: Log into the game. Step 2: Enter a location where a summon skill can be used. Step 3: Summon the Daemon pet.. Step 4: Order the Daemon to attack a target. Step 5: Observe the daemon's chaos bolt and its debuffs not scaling (with the exception being the Fire DoT partially), as well as the duration of said debuffs not scaling either.
    6. User Specs: PC running Windows 10, 64 bit OS, Game Release 93

    (Daemon's stats)
    [​IMG]

    [​IMG]

    Durations are (I couldn't capture the full durations when taking a screenshot):
    9 seconds for the Attunement swaps
    4 seconds for the slow
    10 seconds for the Fire DoT
    1 second for the Stun
    around 1-2 seconds for the Root
     
    Last edited: Sep 24, 2021
  2. Ravalox

    Ravalox Chief Cook and Bottle Washer Moderator SOTA Developer

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    @thesometimeslurker as per our conversation yesterday, please provide more detail to explain what you are seeing. What is it hardly scaling against? Please provide the comparative in examples.

    Also please note that if it is hardly scaling (as opposed to not scaling) then this may be subjective and as with the other report would need to be posed as a question through the AskADev process or posed in the wishlist as a desired change.
     
    Anpu and thesometimeslurker like this.
  3. thesometimeslurker

    thesometimeslurker Avatar

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    Sure thing! Coming right up!

    So the reason I've mentioned the Fire DoT hardly scales is that at level 128 Summon Daemon, level 115 Chaos spec, and 120 Trained Summoned Pet Damage, along with a food and potion buff, the daemon's Fire DoT only does about 4-8 damage (I think it starts at just 1 damage). I'm not sure if that is intended, so that's why I included it here.

    All of the other effects just simply do not scale and are set at flat values: The attunement swaps never rise about -22 and +22 for their respective elements, the slow never goes above 25%, the root never goes above 100%, etc.

    From level one to level 128 and with buffs, the nonDoT debuffs remain the same against all enemies. The same goes for the duration of all of the effects from the summoned daemon's chaos bolt.
     
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  4. thesometimeslurker

    thesometimeslurker Avatar

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    1. Title: The Summoned Daemon's chaos bolt debuffs and damage hardly scale at all
    2. Reproduction Rate: 100%
    3. Blocker: No
    4. Details: The Summoned Daemon's Chaos Bolt debuffs and damage still hardly scale, and the only one of the debuffs that scales partially (or as intended, not sure) is the Fire Damage over Time. The stun, root, slow, and attunement swaps do not scale at all. Additionally, the durations of all the debuffs do not scale at all. Also, the attunement swap debuffs it inflicts don't seem to be doing anything.
    5. Steps to Reproduce: Step 1: Log into the game. Step 2: Enter a location where a summon skill can be used. Step 3: Summon the Daemon pet.. Step 4: Order the Daemon to attack a target. Step 5: Observe the daemon's chaos bolt and its debuffs and damage not scaling (with the exception being the Fire DoT partially), as well as the duration of said debuffs not scaling either.
    6. User Specs: PC running Windows 10, 64 bit OS, Game Release 101

    This is pretty ridiculous on how long this issue has gone on. My daemon has over 2k intelligence, my gear gives it a 117.3 summon level buff, and I have full offensive gear equipped on it. Its chaos bolt is still an absolute joke and this still hasn't been fixed. 140 Summon Daemon, 130 Train Summon passives, 120 Chaos spec and the most the chaos bolt does is 145 non-crit. I even asked a friend to record its average damage during an xp run and with the stats it has below, the disparity between its regular melee damage and its Daemon Chaos (Chaos bolt) is just appalling.

    [​IMG]

    [​IMG]
     
  5. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    verified based on @DavidDC saying he'd look at it.
     
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