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Discussion in 'General Discussion' started by Myrcello, Mar 7, 2017.

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  1. yarnevk

    yarnevk Avatar

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    Take the entire swamp, the only real reason they are any different is to have numbered skull scenes. Just mash them into one bigger scene that is leveled to the player. Not sure how One Tramiel is doing this accounting for groups and randoms, but I have not experienced any over/underpowered feelings no matter where I go. Though I think they should add green/yellow/red with proper reward for those that do want to go over/underpowered.
     
  2. Nhili Dragon

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    The decks are one reason I do not play as much as I would like to. Maybe when the game is released they will be stabilized?
     
  3. 3devious

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    I've gotten used to them. I really feel a sense of accomplishment because I can build a deck and play while not wanting to stab myself in the face. Maybe I am a victim with Stockholm Syndrome. Now I am saying "WTF, get your framerate up and make control more responsive."
    I've moved on but everyone who hasn't keep the faith. Combat is important but the other 2 issues have become my hot button issue for now. <3
     
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