Gold coin , completely wrong value.

Discussion in 'General Discussion' started by Gatsu., Jun 3, 2017.

Thread Status:
Not open for further replies.
  1. Gatsu.

    Gatsu. Avatar

    Messages:
    642
    Likes Received:
    1,243
    Trophy Points:
    105
    Gender:
    Male
    Location:
    Cuneo, Italia
    Medieval times.... an armour can cost like an house... a nice sword can cost like a little house (this is also valid on 2017) ...

    house taxes can be something like the price of a cow every 6/12 months... (if house receive some castle protection)

    1) every piece of armour or weapon that mobs use needs to be changes to RUSTED...
    2) gold coins only on dead humans/elves/kobolds and crates/containers...
    3) increase price of armours/weapons on the NPC vendor by x10 (from 800 to 2000)
    4) reduce house fees by 70% (add interest on missed payments.. 100% more)
    5) reduce oracle free money to 100 gp ( just something for newbies with no money)
    6) change gold coin on bosses with SILVER / GOLD ore
    7) make war hammers / lich axes / satyr axes / kobold swords a very rare thing (and rusted) with usual value.. 155/200 gp
    8) replace armour/weapons standard loots with RUST PIECES and METAL SCRAPS
    9) siege guards weapon loots replaced by BROKEN SWORDS. (20 gp value)

    and ALSO:

    10) make the Ring of Luck works for everything (harvesting/loots/fishing/falls)
    11) make every harvesting thing (tree also) produce Beetles (to reduce price .... now is 400-500 GP!) from 1 to 5 beetles based on skills and luck or.. SEASON. (maybe change to Obsidian beetles carapaces)
    12) make NPC vendors to BUY only 1 sword (or 2) per day. (price 150-200 gp)
    13) make salvage of weapons a % to retrieve a pattern of 25%
    14) make NPC vendors to buy PATTERNS at 100 gp. (this reduce the huge amount of patterns on the game)
    15) make NPC vendors to buy recipes at 100 gp. (this reduce the huge amount of recipes on the game)
    16) please reduce use of wood! (again.. to make a mail box a player need to destroy a forest) introduce walnut root item to build small objects (this can be retrieved processing a lot of wood)
    17) make the oracle every months make an entire week to NO-LOOT on PVP (to increase players on PVP mode/zones .. now... there is no players at all.)
    18) make the overworld map ALWAYS multiplayer.

    remove the hatred of the players:

    19) restore to all players the (stolen) XP points removed by dying.
    20) restore banned accounts before launch. (all banned players are what i like in the game.. players that really love this game.)
    21) restore levels of banned cheaters (max level 100) , make the name of player RED and add the flag: "CHEATER".. this can contribute to a creation of "Buccaner's Den" (finally)
    all items crafted by a cheater needs to be cursed ( ZERO healing attunement ZERO light attunement)
     
    Last edited: Apr 10, 2018
  2. TheWanderingPoet

    TheWanderingPoet Avatar

    Messages:
    121
    Likes Received:
    200
    Trophy Points:
    18
    I definitely like this concept... because finding elementals (Other than earth) holding gold just seemed weird.
    The thought of non-rusted items being rare drops means they would actually be worth trying to get, and the idea of being able to collect a set of an opponents armor becomes less of a "clutter" and more of a goal.
     
  3. Burzmali

    Burzmali Avatar

    Messages:
    1,291
    Likes Received:
    1,771
    Trophy Points:
    113
    While those might be interesting ideas, they run contrary to the generic fantasy MMO pattern that SotA is designed around. Any new feature that isn't in other MMOs literally takes years for Port to figure out how to get working (see POTs).
     
  4. Baratan

    Baratan Avatar

    Messages:
    712
    Likes Received:
    1,042
    Trophy Points:
    93
    Gender:
    Male
    Housing is absurdly expensive in this game. The whole world is like San Fransisco Bay Area for pricing.
     
Thread Status:
Not open for further replies.