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Health bonus' from gear working incorrectly

Discussion in 'Combat, Skills, & Magic' started by Sorthious, Dec 22, 2018.

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  1. Sorthious

    Sorthious Avatar

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    Blocker?No

    Details: I noticed my HP's differing from day to day, and not due to time of day/night changes. I tested individual pieces of armor and found that Strength bonus' weren't being tabulated and sometimes, if I added a piece of armor with a Strength attribute, my health actually went down. Removing my Fleet Flute from my character brought me down from 733 to 719HPs. Adding it back on to my character did not give me the HPs back.

    Steps to Reproduce: Remove all clothing and add individual pieces of armor to see how hit points are affected.


    After removing everthing; Dusk time in photo:
    [​IMG]

    Added Leggings on with 3.2STR did nothing to HP's:
    [​IMG]

    Removing leggings added HP's:
    [​IMG]


    User Specs:
    OS: Linux 4.18 Ubuntu 18.10 64bit
    CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (4) System RAM: 15913
    GPU: AMD Radeon (TM) RX 480 Graphics (POLARIS10, DRM 3.26.0, 4.18.0-13-generic, LLVM 7.0.0) GPU RAM: 7940
    SotA.Linux.64.890.Date.12.21.18
    Area: BasementSceneDungeonTown_5Floor
    Area Display Name: Town Stone 5-Story Basement
    Loc: (9.5, 5.0, 21.4)
    Debug: QmFzZW1lbnRTY2VuZUR1bmdlb25Ub3duXzVGbG9vcnx8KDkuNTM1LCA1LjAwNSwgMjEuMzU3KXwoMCwgLTAuNjYsIDAsIDAuNzUxKXwtNTI5LjM5NjJ8MzEuMTc0N3w0LjAwNTc2
     
  2. Turk Key

    Turk Key Avatar

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    If memory serves, the correct health will appear if you move after making the change to gear. @Sorthious
     
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